CoD: WWII Multiplayer Beta Feedback Getting Implemented at Launch

3.8
For the past two weekends, fans of the incredibly popular first-person shooter franchise, Call of Duty, got a taste of the newest iteration’s multiplayer action in a closed beta. Many players who got an early glimpse of Call of Duty: WWII left feedback to developer Sledgehammer Games, and they listened.

People who played the private beta for the upcoming shooter were able to leave their feedback on the Call of Duty: WWII Reddit page. Among the several issues reported were controller layouts. As such, Sledgehammer Games has added these configurations to the game:

Bumper Jumper
Bumper Jumper Tactical
Stick and Move
Charlie
One-Hand Gunslinger
Scout
N0M4D L3F7Y
Brawler
Beast


Additionally, the developer listed the top feedback left by the community. Included in the summary are praises for some of the game’s features as well as improvements that Sledgehammer Games will be implementing into Call of Duty: WWII at launch:

As you know, we added a new mode to the Mosh Pit playlist – Kill Confirmed. For those of you who haven’t yet played, we encourage you to hop in and try it out! Mosh brings all of the fan favorite modes, now including KC. It’s a great boots on the ground game mode, and the match data we’re getting is really helpful. So please be sure to spend some time in Mosh today.

We’ve also noticed a number of you commenting that raising the PT score to 100 for TDM might be sub optimal. This was a community ask, and it felt like a good time to compare it to weekend one. We’ve spent nearly 3 years playing, and 75 felt better to us. By the end of weekend 2, we’re looking to lock the decision, so please let us know your thoughts.

Some of you have expressed concern about the range play needed for the Aachen map. We’re listening to your feedback and may make some map changes as a result. Thanks again for staying constructive, it really helps!

Many of you have commented that you love the changes we’ve made to sprint-out to ADS times. We’re glad we were able to improve this and that you’re enjoying it much more. We’re talking about flinch tuning as well, though we don’t have anything concrete to share yet.

The M1928 is getting a lot of love. It is one of the most iconic weapons of WWII, and it’s great to see it in match. We’re glad you are enjoying playing with it. It’s a popular SMG at the studio. Though not the most popular. The Airborne Division prestige unlock weapon is pretty gassed.

A lot of you have expressed that you love the main menu music. Thank you so much for noticing all the extra creative touches we’ve added. We had a lot of amazing recording sessions with a phenomenal orchestra at a premier symphony location in Nashville. I know they will be glad to hear about all the positive reactions the music is receiving!

We rolled out an update that includes an important fix to some audio timing on weapon fire rates. There is no actual changes to the weapon tuning, but the audio may sound different on certain weapons.


Posted:
Related Forum: Call of Duty Forum

Source: http://www.dualshockers.com/call-of-duty-wwii-fan-feedback/

Comments

"CoD: WWII Multiplayer Beta Feedback Getting Implemented at Launch" :: Login/Create an Account :: 7 comments

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LGWPosted:

Glad to see they're taking the community's feedback into consideration..

EvoVIIIPosted:

I can't wait for this game, i guess Destiny will have to hold me off for a couple if months.

MazePosted:

This is gonna be amazing. The creators mixed with the beta are giving me really good vibes about this game!

EchoPosted:

Good to see them listening to the player's and not just running into a wall of trash idea's. They're doing good on this game, hopefully they continue to do so throughout it's life-time

DecyPosted:

Great to see them actually finally listening its the only way you can keep the game a sucess.

MickersPosted:

It's good to see they are listening to feedback early on.

SilkyPosted:

Apart from the expected glitches I really didn't think much needed changes for the full game - I loved playing the beta.