How Call of Duty: WWII is building the scariest Zombies mode ever

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Call of Duty: WWII developers strived to keep the shooter’s Nazi Zombies mode in line with that of previous installments, while also giving the new experience a horror identity unlike anything fans have yet seen.

The mode’s creative director Cameron Dayton and senior director of development Jon Horsley recently sat down with Game Informer to emphasize the scare-factor that Sledgehammer Games is offering with Nazi Zombies. Dayton assured fans that the studio does not want to “uproot” Nazi Zombies from previous Call of Duty survival experiences—it’s still a four-player cooperative challenge against waves of the undead. But the new Nazi Zombies will have the “Sledgehammer flavor” of horror, derived from a team of developers who boast a proven history of scaring gamers senseless.

Cooperative experiences seem like an inherently more difficult vehicle for instilling fear in players, since they’re often joking around and watching each others’ backs. Dayton equates the undertaking to scaring groups of friends in a haunted house. There is plenty in Nazi Zombies that can give lone stragglers a shock, but there is an equal number of scenarios that are just as scary in a group. Certain beats can change based on who’s around, or be enhanced by more people being in the area. One example of this is the fast assault zombies, which emit a faint buzzing of flies right before they attack, bringing ominous panic to the group when they realize all the attackers are coming to their shared camping spot.

Dayton reiterated his stance, shared in a previous interview, that Nazi Zombies will support an abundance of secrets and Easter eggs, ripe for discovery. Players will not “have to go to YouTube” to get through the core elements of the game, thanks to a hint system, but the game’s deeper secrets are not nearly as accessible.

Call of Duty: WWII‘s Nazi Zombies mode was detailed even further in Game Informer‘s September issue, with information on new zombie varieties, the new class-based character format, and more.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC. For everything about Nazi Zombies and more, check out our extensive guide to all we know about Call of Duty: WWII.

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Source: http://www.egmnow.com/articles/news/how-call-of-duty-wwii-is-building-the-the-scariest-zombies-mode-ever/

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"How Call of Duty: WWII is building the scariest Zombies mode ever" :: Login/Create an Account :: 16 comments

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SilkyPosted:

From the gameplay I must admit it does look pretty damn scary.

TOXICPosted:

Nice to see some more information about zombies as its going to be the only mode im going to be playing.

MikePosted:

Hope it lives up to its experience

k3rryPosted:

Sounds like its gonna be a lot of fun with friends, been both a solo and a coop player for a while now, gonna be fun to get back into zombies with a group of friends.

EchoPosted:

Can't wait to play! Still taking from the feel not adding the swastika, I know it's probably due to people being easily butthurt but oh well, excited to play!

LGWPosted:

This is really interesting and making me hyped. I'm usually a 100% MP only guy and think zombies is for kids, but this has got me on the edge. I'm going to HAVE to try this out!

MazePosted:

Maybe if it's actually scary it'll make it more fun for me.
Always gave zombies a try, never the biggest fan past bo1...if I continue playing this one or not I guess I'll see.

ZydrinPosted:

Super excited! I cannot wait to have an actual horror scene zombies game.

BozzzPosted:

When it was announced, i was so hyped for this game but now i really couldnt care less about it... can already see the game is gonna flop.

ReevyPosted:

No idea wtf my ipad was doing in my last comment, ignore the messed up spelling errors, my ipad went on a mad one lol