For Honor to Finally Implement Rage Quit Penalties

4.7
You and your eternal rival square up: Viking and Knight in a fight to the death. The Knight chants over and over in his head: “Deus Vult!”

The Viking begins his charge: “ÉG RÍF ÞIG Í BITA!”

The Raider picks up his mortal enemy and throws him right off of the ledge.

“Disconnected from the session owner. Migrating session owner.”

If this has ever happened to you, or if you’ve ever watched any For Honor content, then you’ve likely felt the dissatisfaction that comes with your opponent experiencing something known as a “rage quit.” Symptoms include broken controllers, smashed screens, high blood-pressure. Ubisoft is finally planning to address these infamous fun-sponges by punishing players who disconnect mid-match in their next patch.

For some players, the only reasonable response to an unwinnable match is to strip their enemy of any satisfaction and– more importantly– their rewards.

Rage quitters have been an issue in For Honor since the game’s launch, however, peer-to-peer server hosting was dodgy and it was hard to tell if a player had lagged out or simply pulled the plug. Now, improvements in the game’s matchmaking system are allowing Ubisoft to tell who’s disconnecting, encountering an error, or leaving a match on purpose.

Though no clear penalties have been outlined just yet, true combatants can rejoice in knowing that the players who are making their experience less fun will start to see some consequences.

The patch will also seek to address the reflex guard bug, which inhibits the Berserker, Peacekeeper, Orochi, and Shinobi classes from guarding in the desired direction after dashing. The patch will also add colorblind options for players who struggle with the game’s capture point mode, Dominion.

Though rage quitters do bother me, I’ll wait to see how this feature will be implemented into the game’s eventual Ranked Mode.

Posted:
Related Forum: PlayStation Forum

Source: http://www.dualshockers.com/rage-quit-for-honor-penalties-ps4-xbox-one/

Comments

"For Honor to Finally Implement Rage Quit Penalties" :: Login/Create an Account :: 10 comments

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MeetPosted:

The servers alone on this game are really weird. I get disconnected about 3/5 games.

SkatesPosted:

I'm all for quitting early penalties but I don't think it should be applied to social playlist.

Mr_RobotPosted:

Maj Glad to see this implemented! More games need to add features like this


Alot of games already have rage quit penalties. This is nothing new

MajPosted:

Glad to see this implemented! More games need to add features like this

k3rryPosted:

Ragers have been a problem in a lot of games for a while, I wonder if there will ever be a system that helps players who don't rage, however that's probably a very hard system to create let alone think of.

LGWPosted:

Should do this on every game tbh.

KingTacoPosted:

this sounds like a very good idea to me

TOXICPosted:

Defiantly think this was a good idea.

EchoPosted:

For Honor = Pushing people off ledges. Played the beta with some friend's it can actually be frustrating i'll admit but rage-quitting isintt the way to go. Like Kamilca said, They needed it from the start

kamilcaPosted:

well they needed to have this from the beginning