Microsoft Announces Xbox Adaptive Controller

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While gaming is a worldwide hobby that millions around the world enjoy, there are many challenges that can arise from a traditional controller or gamepad setup for those with physical disabilities or limited mobility, and now Microsoft is taking a big step towards providing a more accessible control alternative with the newly-announced Xbox Adaptive Controller.

Today, Microsoft has officially unveiled the Xbox Adaptive Controller, which is a specialized controller that provides several accessibility options for gamers with disabilities. The Controller itself features larger proportioned A and B buttons, a D-Pad, the Xbox home button, Snap and Menu buttons, alongside a number of ports to allow numerous types of alternative control options to be plugged into the Controller itself for specific inputs.

In the official announcement post from Xbox’s Phil Spencer, he described the creation of the Adaptive Controller as “a journey of inclusive design, which celebrates and draws inspiration from people who are often overlooked in the typical design process” when it comes to developing control options and games in mind for gamers with disabilities or limited mobility.

The controller itself was created in conjunction with several organizations around the world, including AbleGamers, The Cerebral Palsy Foundation, Craig Hospital, SpecialEffect, and Warfighter Engaged, which each contribute aid and support those with physical/mental disabilities or limited mobility around the world. Each of the organizations provided their input and suggestions in helping to shape the design, ergonomics, and accessibility of the Adaptive Controller to suit the specific needs of certain mobility options and configurations.

Spencer explained that Microsoft’s goal for the controller was to make it “as adaptable as possible, so gamers can create a setup that works for them in a way that is plug-and-play, extensible, and affordable.”

Aside from the numerous ports at the front that can accommodate various kinds of joysticks, switches, pads, and more, the Adaptive Controller’s built-in buttons can all be reprogrammed to work as any of the standard controller inputs through the Xbox Accessories app.

The Xbox Adaptive Controller will retail for $99.99 and is available exclusively through the Microsoft Store. More details about the controller will be shared at E3 2018, and Microsoft stated that it will be launching later this year. Pre-order information for the controller will be shared by Microsoft “soon.”

In the meantime, you can check out Microsoft’s official announcement video and an explainer video of how the controller works below. You can also find an extensive image gallery with up-close renders of the Adaptive Controller, the various peripherals it will be compatible with, and the controller in use:


 



Posted:
Related Forum: Xbox Forum

Source: https://www.dualshockers.com/xbox-adaptive-controller-announcement/

Comments

"Microsoft Announces Xbox Adaptive Controller" :: Login/Create an Account :: 8 comments

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MazePosted:

lbreadstickl Huh, well this is better than the previous idea I've heard which was it being a media remote lol. For $100 tho? Not being a dick but they must have built that thing to be sturdy. I'd rather pay $100 tho for a strong normal controller than the bullshit ones we get. On my 3rd now due to a plastic part breaking on the LB, and the rubber mesh splitting under my A and B buttons which somehow happened when I dropped it 1 foot onto my bed... no joke


Let's just hope it's not $100 for another crappy controller. They could have just upped the price tag simply because some people will HAVE to use this to play. That would be very sad but actually believable from a business standpoint.

lbreadsticklPosted:

Huh, well this is better than the previous idea I've heard which was it being a media remote lol. For $100 tho? Not being a dick but they must have built that thing to be sturdy. I'd rather pay $100 tho for a strong normal controller than the bullshit ones we get. On my 3rd now due to a plastic part breaking on the LB, and the rubber mesh splitting under my A and B buttons which somehow happened when I dropped it 1 foot onto my bed... no joke

RuiPosted:

Famous It's a great idea, however I think it'll be a money waste on their end. But hey, they can't afford to lose a little.


This isn't about money to Xbox they have always tried to bring gaming to everyone by doing so has defiantly help the disabled community

FangtoothPosted:

At least we can bring gaming to everyone thanks Microsoft

EmeriicanZPosted:

It's awesome we live in a time where no matter your external circumstance you can still live an engaging life through technology.

FamousPosted:

It's a great idea, however I think it'll be a money waste on their end. But hey, they can't afford to lose a little.

XeCookiePosted:

Welp this was spolied before it was officially announced, nonetheless looks like a great addition to the platforms many accessories.

MazePosted:

Long discussion about this on the e3 forum, very interesting and great idea on microsoft