Anhur wrote I have 1 rule, If a game shows me a battle pass as soon as i open it, i drop it. Not to say every game is bad that has a Battlepass, i'm just juggling way too many at the moment and i don't want to feel obligated to grind it just in fear of missing out. That's why i don't like gaming nowadays.
But some games are great, I think we just focus too much on Multiplayer games which all the MTX lives. If you play games like Yakuza and Monster hunter and even older games like Witcher 3 are still amazing games.
Even indie games are really great nowadays, you got games like Undertale/Deltarune, and even a new one coming out soon, Bomb Rush Cyberfunk (pretty much a ground-up Jet set Radio Future with the same composer)
Kinda agree with the battle pass thing. One thing I hate about it is that it counts so much on the "fear on missing out" (FOMO) thing so as a gamer, you are shoehorned to play the game all the time. If you are shoehorned to play it all the time, there's an underlying principle that since you're playing a lot, anyway, buying the premium version of the battle pass makes your time worth it. I know it's optional, but it's a diluted experience because you will supposedly miss out on optional items.
Not wrong. Just not something I am ok with preferentially.
As for microtransactions, I think they're no longer as prevalent. Ever since EA was called out on this, we've seen a resurgence of quality games with genuine longevity like Elden Ring, Monster Hunter Rise, Witcher 3, even Cyberpunk 2077 that initially fumbled is technically brimming with content. And yes I think the quoted poster and I play similar games hehe. Some.