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GTA Online's PUBG-style mode is not as good as PUBG
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GTA Online's PUBG-style mode is not as good as PUBGPosted:

Craig
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Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
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While Rockstar hasn't billed the new Motor Wars adversary mode in GTA Online as their take on battle royale, it definitely has some of the same ingredients: 4-28 players jump from a Cargobob helicopter in up to four teams, landing on a shrinking kill space that has weapons and armoured vehicles up for grabs. Everyone has one life. It's not quite GTA Online's version of PUBG, if that's what you were hoping for, but it's a fun knockabout vehicle combat mode, despite a few minor issues.

Rockstar has called Motor Wars a marriage of its existing Drop Zone and Penned In modes, and that's pretty accurate. Arriving from the sky, you're shown the locations of weapons and vehicles on the map (a significant difference from PUBG), so you can figure out the best region for your team to land. When you're not in a vehicle, you're invisible on the map. Once you're driving one, a moving icon shows up with the colour of your team, flagging your location to enemies.

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It's a mode about everyone piling into the best military vehicles possible, rather than sniping or stealth. But some of the same strategies from PUBG can applycowardice can often get your team to at least second place while you skirt the perimeter of the playing area, avoiding firefightsand GTA's systems add their own humour, like when teammates brain themselves while trying to parachute gracefully to the ground (this usually happens to at least one person per game).

You're not playing in the entirety of Los Santos, sadly, but in truncated little pockets of the landmass that have been cleared out for this mode. The maps based in the empty city are my favourites, since it's a nice and eerie space to be in while you're waiting for an enemy jeep to speed round the corner as you're sat on a turret.

Rounds last for no more than ten minutes, and you can play one round to win or two. Giving players this choice was an error, I thinkMotor Wars should be a one-round mode, for a few reasons. If your team is the first to be eliminated in round one, it's not uncommon for people to just drop out, treating it like they're playing PUBG and leaving the rest of you to it. The host can set the game to auto-balance the team numbers if this happens, but this can be flawed depending on how many players are left: if every other team starts with four players and you have three, that puts you at an obvious disadvantage when the best armoured vehicles require two players to operate them effectively (one on the turret and one in the driver's seat).

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The following 1 user thanked Craig for this useful post:

Nathan (09-01-2017)
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