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Tiny Wings - Review
Posted:

Tiny Wings - ReviewPosted:

Skittle
  • Video King
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413

Tiny Wings
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Release Date: February 18th 2011
Developers: [ Register or Signin to view external links. ]
Publishers: Apple Inc.
Platforms: iOS
Genre: Arcade
Players: 1
Rating: 9/10


Synopsis
You have always dreamed of flying - but your wings are tiny. Luckily the world is full of beautiful hills. Use the hills as jumps - slide down, flap your wings and fly! At least for a moment - until this annoying gravity brings you back down to earth. But the next hill is waiting for you already. Watch out for the night and fly as fast as you can. Otherwise flying will only be a dream once again.


Gameplay
In this game you control a bird who dreams of flying, but his wings are too small. To overcome this, you must use the hills to gain speed to fly. This game requires the player to have very good timing in order to play as well as possible.
There are two chapters in this game,; the first one lets you play normally, going to other islands when you reach certain points and distances. You must get as far as possible before the night catches up to you and the game ends. Along the way you can collect golden orbs which act as a scoring system, and blue orbs which give you a boost of speed to help you get going. You have three objectives to complete, they could be collecting a certain amount of golden orbs on a certain island, to touch the clouds a certain amount of times, or to be in fever mode (successfully doing 3 great slides (basically an accurate and long distanced jump) in a row) for a number of seconds. Once you have completed the three objectives, your nest will be swapped out for a better, snazzier looking one and your score multiplier will increase. I do not know how many nests there are to earn, but you will not run out for a long time.
In the second chapter of this game, you play against three other birds which are shown to be your siblings; you must try and beat them to the end in order to get the biggest fish from your mother. The first bird there gets the biggest fish, while the last one there gets a measly shrimp. There are five levels to each island in this chapter, and your times for each level as well as the fish you get are recorded and added together do be displayed when you complete each island; the lower the time the better . This chapter doesn't have a set goal, but you could strive to get as low times as possible.


Graphics
The graphics in this game are very visually appealing, the game is split up for you to scroll side to side to navigate between the different parts be it different chapters to play, different islands to choose from or the levels in the islands. When you are in game playing the first chapter, pausing the game will present you with your statistics for the current game, and pressing a nicely animated button underneath will show you your objectives to complete to get to your next nest. Pressing the button again will go back and show you the stats again. Another thing I like about the in game experience is the background, especially when you are jumping to another island, you can see a smaller version of the island in the background which has a nice effect and makes the game look more detailed.


Audio
The music and sound effects in this game are also very nice to have, there is constantly, very upbeat music playing which almost goes with the baseline of the story, the bird aspires to fly but can't so it does what you do in the game to make that dream a reality. Throughout the game there are numerous sound effects that make the game more realistic, when you collect coins there is a quick sound that compliments the action, when you change islands or do a great slide the bird will make a cheerful sound to show that it is accomplishing its dream.


Controls
There isn't much to the controls of this game, you tap to make the bird dive downwards, and when you arent it will glide with whatever momentum it has. It is all about timing, controlling and knowing when to make the moves. The only other controls would be swiping across the menus to select what you want by tapping, but there is nothing to it.


Facts
  • This game was independently developed by Andreas Illiger


Rating
Gameplay - 10/10
Graphics - 9/10
Audio - 9/10
Controls - 8.5/10
Overall - 9/10


Last edited by Skittle ; edited 1 time in total

The following 1 user thanked Skittle for this useful post:

Red (10-23-2015)
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