You are viewing our Forum Archives. To view or take place in current topics click here.

Members rating for Fable Anniversary

1
0.00% (0 votes)
2
0.00% (0 votes)
3
0.00% (0 votes)
4
0.00% (0 votes)
5
0.00% (0 votes)
6
0.00% (0 votes)
7
0.00% (0 votes)
8
0.00% (0 votes)
9
0.00% (0 votes)
10
100.00% (1 vote)

Total Votes: 1

Fable Anniversary - Review
Posted:

Fable Anniversary - ReviewPosted:

-Pawn
  • Spooky Poster
Status: Offline
Joined: Jan 15, 201113Year Member
Posts: 2,316
Reputation Power: 119
Status: Offline
Joined: Jan 15, 201113Year Member
Posts: 2,316
Reputation Power: 119
[ Register or Signin to view external links. ]


Game Information:

Developer: Lionhead Studios
Publisher: Microsoft
Genre: RPG
Release date: February 4, 2014
Platforms: Xbox 360 only


Synopsis:

The game is a fantasy role-playing game, much like skyrim in the way of old-time combat, along with magic and spells. You must choose to be good or evil, and complete quests.


Game-play:

The game-play for Fable Anniversary is quite stunning. I used to play Fable the Lost Chapters constantly, beating it over 40 times at least. Fable Anniversary has very easy-to-learn combat, combined with fun situations and sometimes challenging enemies. When you start the game, you are immediately introduced into the controls, but do not experience combat until you get to the guild later on. You go throughout your childhood and teenage years learning the combat and completing small quests for the guild such as killing beetles. Then, you are immediately thrown into the vast world of Albion, in which you essentially do more quests and get your renown up. As your renown (How known you are) increases, you can have more quests and people will start to like you more. The game-play has proved to be incredibly smooth, with easy controls that anyone can learn within seconds. Things like health potions, magic potions, stats, upgrade points, and all kinds of weapons make it that much greater. The upgrade system is very easy to use, you go to the guild; right next to the quest table, and upgrade your stats. You can upgrade your physique, which allows for you to hold heavier weapons, your health which increases your health bar, your toughness which decreases the amount of damage you take when you get hit, your guile which allows for you to sneak around better and get better prices with traders throughout the game, your speed which increases how fast you can shoot your bow and arrow and how fast you can attack with your sword, your accuracy which determines how accurate you are with your bow, and finally you can upgrade and obtain all kinds of spells, along with your total magic bar amount. You have four types of upgrade points in the game: The red fists, which are used for the physique, health, and toughness upgrades only, the yellow guy running which is used for speed, accuracy and guile, the blue open hand which is used for magic upgrades only, and the green points which can be used for any of the upgrades in the game. There are MANY types of weapons throughout the game, mostly swords, hammers, axes, etc, as well as bows and crossbows. There are also plenty of legendary weapons throughout the game that provide large amounts of damage to enemies. The augmentation system is very impressive, allowing for users to augment their weapons with things like fire, silver, sharpness, etc that all affect different enemies differently and cause more damage to some than others. An example of this is how a fire augmentation does a lot more damage to bandits than balverines (Which are like werewolves). Nearly everything is the same as Fable The Lost Chapters in Fable Anniversary, however; I have noticed some areas are slightly different and contain different treasure than in the original. The loading screens are also different, as well as the entire pause screen. They completely redid the saving system, and everything else to do with the pause screen. To sum up the game-play, the easiest way to put it is this, as said by Lionhead Studios themselves: "FOR EVERY CHOICE, A CONSEQUENCE." For people who have played Fable 2 and 3, there is quite a large difference between those and Fable Anniversary. Anniversary does not have any sort of coop, however; being updated now it allows you to be on 360 and talk to your friends in a party, versus having to play offline with the Fable The Lost Chapters disc. On the back of the case, it says down-loadable content is also part of it. I have yet to discover any DLC that has come out for the game, although it WAS just recently released. One thing about the game that is very good, that especially adds to the gameplay, is the music. The music is intense and case-sensitive to whatever you're currently doing. For example: In the guild, it is just an odd voice 'humming,' but when you're in a fight there's more music playing that actually adds to the fight.


Graphics:

The graphics for Fable Anniversary are pretty good. The grass and vegetation isn't really that realistic, as it's supposed to be a copy of the original Fable the Lost Chapters, so it still has that 'old-game-look to it.' One thing that is noticeably different is the resolution in general. They claimed they were bringing the game into 1080p, and that is exactly what they did. The character still has the same look as he used to, which I like a lot. The clothes and the weapons in the game are the exact same, but the graphics for them have been changed slightly and they look a lot better than the original game. The same goes for all of the enemies throughout the game that you fight.


Controls:

The controls for the game are very very simple. When you first start they game, they teach you how to move around, but blend it into the game. Moving in the game is as simple as pushing the left stick in whatever direction you'd like to go, and moving the right stick to turn your camera around like mosts game. Running is simple, all you have to do is hold down the "a" button. The "x" button is used for attacking, and by holding the left trigger you can lock onto a target in order to only attack them. The "b" button is used for magic throughout the game, regardless of what type of magic you're using. The d-pad is used for expressions such as farting or burping, or even just scaring NPC's by sneering at them or doing an evil laugh. The "y" button is used for pulling out your bow and firing it. One of the interesting parts of the bow is that by clicking in the left stick, you can zoom into a crosshair version of the bow and get an even better aim at enemies, allowing for you to shoot their heads off and instantly kill them. This is great for the bandit bosses that came later in the game. Talking to traders and other NPC's is as easy as clicking the "a" button. Overall, the controls are incredibly easy to use and learn.


Ratings:

Synopsis: 10/10
Gameplay: 10/10
Graphics: 8/10
Controls: 10/10
Overall: 9/10
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.