Xbox 360All of My Xbox 360 ISO Mods To Date [Cod, 007, Gh, + More]
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Joined: Jan 23, 201310Year Member
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Updated 3/16/2023
Some of my iso mods have been taken down, or are outdated and as such are not featured here. Not featured/outdated/removed 1. All of my old outdated rdr compilations for iso modding 2. Resident Evil Operation Racoon City Future Plans? 1. I plan to revisit call of duty 2, and 007 and release one last update for both. 2. I plan to re-record Resident Evil Operation Racoon City 3. Portal 2 has a unreleased update, I prob wont release it. Idk yet. it's mostly just removing stuff from the previous update such as Coop SP - it was horribly buggy. Code cleanup and more stability, improved gamemodes, and some new gamemodes. However don't hold me to it. I may never release that update. 4. Fuel Debug Menu for retail 5. Dark Sector - Secrets debug menu for retail 6. Rock Revolution [Score mods, no fail, easy atmosphere/power, leaderboard climber] 7. Velvet Assassin 8. Spec Ops The Line: Binds, MP XP Lobby, MP modifications 9. Sniper Ghost Warrior : This one is a maybe, I lost my txt doc with what I did, and as such i'll have to figure out what I did since I made this mod years ago but never released it. It has the debug menu and a good bit of mp edits. Debug menu and MP edits have been done by others before, from what I remember tho I improved upon that by adding unused mp weapons to the loadouts. I may not release this, only time will tell. 10. SR2 - Mp dedicated project, don't have exact details atm. 11. SR1 - Mp project 12. Guitar Hero Aerosmith For those confused, retail means a non RGH/JTAG Xbox 360 console. Retail console means you burn the game and hotswap, you burn the game and play on a flashed drive on the xbox 360, and or if you have a xk3y or any other ODE (Optical Drive Emulator) for xbox 360. Guitar Hero 3 Portal 2 Saints Row 2 Halo Combat Evolved Anniversary 007 Quantum of Solace Call of Duty 2 Quake 4 + Quake 4 Bonus Disc(Quake2) Lolipop Chainsaw Duke Nukem Forever Blacksite Area 51 DJ Hero 1 Doom 3 BFG Edition Red Dead Redemption [Undead Nightmare] Okay so as is the released files for download are for RGH ONLY. However the source is open source. In the source I added a bool called RETAILXBOX or something like that anyways, turn it to 1 and compile the script, then in rdr2_layer0 rpf, extract fuieventmonitor and name it to fuieventmonitor_o, now the script you just compiled. Name it to fuieventmonitor and replace fuieventmonitor in your layer0, now inject fuieventmonitor_o right along side fuieventmonitor. Use the modding tool Magic RDR or AreDeAre to edit your rdr2_layer0 rpf. Now compile the script again and name it to fuieventmonitor_z and replace fuieventmonitor_z in rdr2_layer0 rpf. Paths for where the fuieventmonitors are located in rdr2_layer0.rpf fuieventmonitor: content/release/scripting/DesignerDefined/ui fuieventmonitor_z: content/release/dlc/zombiepack/system/DesignerDefined/ui I plan to go back and make retail iso pre-made files for the menu soon, but till then that's how you manually do it to get the menu. All my old pre-compiled pre-modded compilation projects for red dead redemption for iso modding have all been taken down. Mod Menu Source: Here For anybody who is interested in the RDR(Red Dead Redemption) side of things. Please and I beg you not to message me about the game. I'm pretty done with the game as is and rather move on to my many many other projects i'm currently working on. The menu is open source on github, do whatever you want with it just leave the original menu credits alone and or add to them. If you use/edit the menu source, please do as the github read me says and link to the source and add all of the credits to the people who has helped along the way to get that menu made to where ever you post your version of the menu/source. That is all I ask of you. Guitar Hero: Aerosmith Saints Row 1 - This project adds SP chunk data to MP, in other words 50+ new multiplayer maps, it's in alpha stages and may take awhile to get finished. Download: Here Velvet Assassin |
Last edited by CabooseSayzWTF ; edited 6 times in total
The following 5 users thanked CabooseSayzWTF for this useful post:
Crippy (03-05-2023), jt_vanilla (01-14-2023), IQ (01-04-2023), DonkeyFlapFlippo (12-11-2022), Psychonauts (12-21-2019)
#2. Posted:
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Thank you! I'm going back and trying to salvage my modded 360 ISO collection and was excited that most of your mods were still live! There's a few links down but I was able to get a few. As someone who got to experience the prime 360 hacking days, thank you. |
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#3. Posted:
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DonkeyFlapFlippo wrote Thank you! I'm going back and trying to salvage my modded 360 ISO collection and was excited that most of your mods were still live! There's a few links down but I was able to get a few. As someone who got to experience the prime 360 hacking days, thank you. yeah I forgot about this thread. I'll update it sometime today if I have time, and thank you foir enjoying what I make, even tho most stuff I make is a buggy mess lol |
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#4. Posted:
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Motto: https://www.youtube.com/@CodedByBreezy
Motto: https://www.youtube.com/@CodedByBreezy
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Please update the thread bro! This is sick!
I may record some gameplay to showcase your mods on YouTube |

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#5. Posted:
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IQ wrote Please update the thread bro! This is sick! So sorry for the delay, I have been majorly busy. Thread has been updated with what's publicly done and possible future plans. -- -- -- -- For anybody who is interested in the RDR(Red Dead Redemption) side of things. Please and I beg you not to message me about that game. I'm pretty done with that game as is and rather move on to my many many other projects i'm currently working on. The menu is open source on github, do whatever you want with it just leave the original menu credits alone and or add to them. If you use/edit the menu source, please do as the github read me says and link to the source and add all of the credits to the people who has helped along the way to get that menu made to where ever you post your version of the menu/source. That is all I ask of you. |
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