ShowcaseThread Design for CorruptRevex
Posted:
ShowcaseThread Design for CorruptRevexPosted:
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Here is the thread design that I just finished for CorruptRevex.
Be sure to check out their Call of Duty services which can be found here. Let me know what you think! |
Last edited by Wraith ; edited 1 time in total
#2. Posted:
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Dude your cracked at gfx, and to say you only been doing animations for a few days in nuts to be honest, please keep it up and ill be messaging you soon for more. |
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Fast and easy, this guy has my vouch 100%. Need anything come to him. |
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Wow that's looks insane keep it up! |
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Like i said in the last post from you; i like the concepts. They just need to be more fluid instead of low FPS rates. Especially since these are for threads there isn't much of a limit you need to abide by. Color palette is nice though, could see this looking a little better with some background accenting. |
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16 wrote Like i said in the last post from you; i like the concepts. They just need to be more fluid instead of low FPS rates. Especially since these are for threads there isn't much of a limit you need to abide by. Color palette is nice though, could see this looking a little better with some background accenting. Thanks for the feedback! I agree that they would look more fluid with a higher framerate but the threads need to also be able to load in pretty quickly as it displays all of the crucial information for the service being advertised. I completely agree with the fact that it would look better with some background accenting and I will keep that in mind for next time
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Looks nice man |
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Wrxith wrote16 wrote Like i said in the last post from you; i like the concepts. They just need to be more fluid instead of low FPS rates. Especially since these are for threads there isn't much of a limit you need to abide by. Color palette is nice though, could see this looking a little better with some background accenting. Try lossless compression. You can make fluid designs no issue in that regard. What I meant by accenting, take like shadows and add a liberal glow to it. Not too heavily, that or a shine to the edges. Just something to make the scheme make sense over a greyscale background. |
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