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Post Your Own Reviews
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Post Your Own ReviewsPosted:

Dimebag
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Post your own reviews here - if a review is good enough, and if the staff agree with it, it will be published as an official TTG Game Review.

Rules to follow if you want your review made official:

1. Users are permitted to copy only the manufacturers description of the game (synopsis).
2. You must have played the game.
3. All review parameters (gameplay/graphics/controls/etc) must be your own words.
4. Reviews must contain a rating from 1 to 10 - again this must be your own rating.

We are looking to create a wide selection of game reviews - but we want our own, not the reviews of other sites. We would far prefer your own reviews (regardless of size/quality) over that of one which has been copied from another site.

WARNING: All reviews will be checked prior to use - any official review that is found to be a copy and paste from another site will be deleted. Any user that is found to be stealing reviews from other sites repeatedly will be ignored as a future reviewer. While we will be checking these reviews before making any of them official, one may slip past our radar now and then. IF YOU SEE AN OFFICIAL REVIEW THAT HAS BEEN COPIED FROM ANOTHER SITE THEN PM US WITH THE LINK TO THE ORIGINAL SOURCE AND WE WILL REMOVE IT AS AN OFFICIAL REVIEW. Note that this doesn't matter for unofficial reviews posted in this sticky.


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#2. Posted:
ZeeGeeUK
  • TTG Destroyer
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Dimebag, how come the other sticky was closed?
#3. Posted:
xTFx_Founder
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Ya how come it was close?
#4. Posted:
LifeOfPy
  • V5 Launch
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Ya, why was it closed?
#5. Posted:
InspiringGraphics
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The Game- GTA BOGT

Developer-Rockstar North
Platform-
Xbox 360
Microsoft Windows
PlayStation 3
Genre-Open world, third-person shooter, action-adventure
Game Modes-Single-player, multiplayer.
Rating- 18


Synopsis

TBOGT is the second of the two expansion packs. You are Luis Fernando Lopez, a body guard for Anthony Prince(Gay Tony). Through out the duration of this expansion pack you spend your time, Managing a Club, completing Missions, Stealing Cars and Flying Helicopters. When not completing missions, you can go base jumping, complete races and attend 'Booty Calls'.

GamePlay

This game is an add on to Grand Theft auto IV, so the game supports the same weapons. This add-on brings some new weapons as well such as; FN P90, M249 SAW , Atchisson Assault Shotgun, .44 Auto Mag pistol and the DSR-1. There are new sports cars, helicopters and the return of the Noose Tank.
A Driving range has been added so you can go and play golf, the Driving range is also featured in a mission. When you visit the night clubs, you can have shots or enter a drinking competition. Cage fighting competitions are featured, where you play to stay alive in a cage.

Characters

Luis Fernando Lopez
Anthony Prince
Yusuf
Mori Kibbutz
Armando
Henrique
Niko Bellic
Roman Bellic

Graphics/Controls

The Graphics are really good, the support 1080p and 720p. The frame rate is exceptional and they support the sensitivity of the controls.
The Game supports Vibration, which is good when you have an accident.
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What I think

I really like this game, The missions are really detailed and follow the story line. This game is really good for intense gamers and supports a really effective online mode. I would recommend this game to a friend.
Rating; 9.8/10.0

Trailer/Images
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#6. Posted:
lul
  • Rising Star
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Dude, I have my red faction review on the previous post before you closed it waiting for a admin to approve it. Now it's just gone nice, that's 2 hours of my time wasted. :|
#7. Posted:
OMG_xKzH
  • Ladder Climber
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Tuzeh wrote Dude, I have my red faction review on the previous post before you closed it waiting for a admin to approve it. Now it's just gone nice, that's 2 hours of my time wasted. :|


Just to copy and paste from last thread. Link: thetechgame.com/Forums/p=19272088.html#19272088
#8. Posted:
-XvG-
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Love wrote
Pac Man World 2
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Developed by: Namco, Full Fat
Release Date(s):
PlayStation 2
NA February 24, 2002
JP July 25, 2002
PAL February 28, 2003
GameCube
NA March 19, 2002
PAL March 21, 2003
Windows
JP July 25, 2002
NA May 25, 2004
PAL March 21, 2004
Xbox
NA October 15, 2002
Game Boy Advance
NA August 19, 2005
PAL October 9, 2005

Genre: Platform
Rating:
CERO: A
ELSPA: 3+
ESRB: Everyone
OFLC: G
PEGI: 3+



Synopsis (in this case, Story):
Long ago, back in medieval times, an evil spirit known as Spooky had terrorized all of Pac-Land. In response to this, the great Wizard Pac created a potion that turned 5 ordinary fruit into the "Golden Fruit." A young knight called Sir Pac-alot fought and sealed Spooky underneath a large tree using the Golden Fruit, which were attached to the branches of the tree. In the present time late at night, Inky, Pinky, Blinky and Clyde sneak into the village and, in their mischief, pick the Golden Fruit off the tree in the center of town. Unfortunately, this has released Spooky from his prison. Spooky tells the ghosts to take the Golden Fruit and follow him if they wish to rid the land of the Pac-people forever. When Pac-Man awakes, he hears the news from Professor Pac about the Golden Fruit and Spooky, and sets off to defeat the ghosts and Spooky.


Gameplay:
In this game you play as Pac-Man of course; but instead of a flat blackboard with ghosts and fruit you play in a full 3D world, completing puzzles and fighting bosses. This game off the start is epic. I fell in love with it immediately. It starts off like Zelda in a way you can free roam; but you're heading in a direction to find your objective. At the spawn there are other houses and an arcade, where you can play the original pacman. Your main objective is to find 5 gold fruit. When I was younger, this was a little hard; but nowadays I could easily accomplish this. So this game is made for a younger audience. The world has different environments anything from flat land to snowy mountains. The game feels a lot like Zelda; but not so much that it seems like a copy. This game kept me going for many hours with new challenges and obstacles, and the occasional boss. The bosses aren't really that hard, they don't use any trick maneuvers; but they do have special attacks which can be a pain; but its easy to take them out. This game is great and a def buy if your on a low budget, I wish they would make a newer version for 360/PS3 or something. Also the soundtrack in this game is amazing, it really brings a exciting atmosphere to the game.


Graphics:
The graphics are okay, good for its time of 2002-2005. They had a good concept; but might of not nailed the detail. The game is a bit dark in the shadows or in a cave. The lighting is pretty bad the shadows are off; but none of this draws from the gameplay in my mind.


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Controls:
The controls are quite basic. I don't really have any complaints, they are perfect for children with little hands, so I think they nailed them. I personally like them a lot, and are better than some platformer controls.


Ratings:
Gameplay: 9
Controls: 10
Graphics: 7
Story: 8
Soundtrack: 10
Overall: 9


Looks like a game for ps2
#9. Posted:
xLeftyx
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I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PlayStation 2 title I have ever played. It's larger than the biggest RPG, has more story than the heftiest adventure game, and has almost as many mini-games as Nintendo's Mario Party. Additionally, it has a production value that's second to none, boasts a faithfulness to '90s source material with an eerie accuracy, and provides more hours of entertainment than all the previous Grand Theft Autos combined. In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.

Now I realize that with a statement like that, I leave a lot of expectations on the table. Immediate questions from longtime GTA players (and haters) will no doubt surface regarding what kind of problems San Andreas must have. Does the framerate still stutter? Is pop-in and draw distance still an issue? Are there any collision quandaries or other graphics-related bugs? Are the sound effects still tame by other action game standards? Does the AI ever have stupid moments or not perform the way you'd want it to? And is it true that there's absolutely no form of online play whatsoever? To be honest, the answer to all those questions is a definite yes. But an even better question to ask (and one that has a lot more direct impact) is, "Do any of the issues explored above really detract from the overall experience?" In a word: No.

But how is that possible? Isn't that a significant number of concerns for one game to handle? Sure it may sound like the case when clumped together like that, but in practice it's almost completely unnoticeable. For starters, the frequencies at which the graphical hitches mentioned above appear in comparison to when they don't is so lopsided, that I'm left unaffected. Additionally, there's literally so much to experience in the single player game that the lack of online play isn't missed in the least, while the minor sound effect kinks and other presentational issues get completely dwarfed by everything else that the game manages to do right.


The big curiosity, of course, is just what is it that San Andreas does so right in the first place? After all, IGN and every other videogame publication on the planet have been sworn to secrecy since first getting our hands on the game late last week. And while it's true that we've told you all about the different kinds of features that Rockstar had plans to implement by release day, nobody's talked about how those features actually felt. Even more importantly, though, no one has mentioned the number one reason that Grand Theft Auto: San Andreas is so amazing to begin with: it's the first game I can ever remember that asks its players to wonder "What can't you do" as opposed to "What can you?"

Johnson N The Hood
The storyline of San Andreas should feel somewhat familiar to fans of 1990s cinema. Borrowing rather heavily from John Singleton, Spike Lee, and Ernest Dickerson pictures, this iteration of Grand Theft Auto is all about the thug life when it was still in its infancy. Following the exploits of young Carl Johnson, the game begins as CJ returns from exile in Liberty City after learning that his mother's been killed via unknown circumstances. CJ feels pretty torn about coming back too, as he originally left Los Santos five years ago when his younger brother Brian was mercilessly gunned down. Nevertheless, family's family and Carl returns home to San Andreas to pay his respects.

Video Review A world as big as GTA: San Andreas deserves to be seen. In this sweeping 14-minute video review, IGNPS2's Jeremy Dunham and IGN Guides' Chris Carle, give their final take on the game after many, many hours of play. With tons of direct-feed, no story spoilers, and explicit content, this is something interested adult fans have to check out.
Download It Now


Within seconds of arriving in Los Santos, however, CJ is met by two bastardly police officers: Frank Tenpenny and Eddie Polaski. Rotten to the core, the pair of crooked officers robs Carl of all his money, frames him for the death of a cop that's on to their schemes, and tosses him into the middle of enemy gang territory. Weaponless and outnumbered, CJ is forced to run back to his old neighborhood in an effort to survive. Once resolved, things really begin to take off, and players will meet a huge assortment of characters in a short period of time. CJ's older brother Sweet, his sister Kendl and her boyfriend Caesar, Carl's friends Big Smoke and Ryder, and a massive gallery of supporting personalities all weave an intricate plot that's easily among the best storylines this year.
#10. Posted:
-TRiiXxy-
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Geometry Wars: Retro Evolved 2

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Developer: Bizarre Creations
Publisher: Activision
Release: July 30, 2008
Platform: Xbox 360
Genre: Multi-directional shooter
Rating: ESRB E

Synopsis:
The player controls his/her ship to destroy the enemy shapes. The object is to score the highest points in the game mode without running out of lives. You lose a life by getting hit by a shape (enemy). In some game modes, the player has acces to bombs that, when deployed, will destroy all shapes on the board.

First Impression:
Being a fan of the Geometry Wars series so far, I was very excited for the new game. It was very fun and addictive. One thing that may get on people's nerves if the fact that you have to unlock more game modes by playing the ones you already have. It might get annoying due to the fact that the most popular game mode, pacifism, is unlocked after a good time of playing.

Gameplay:
The gameplay is this game is great. Smooth and clean graphics add to the intensity of the game. All game modes in Geometry War: Retro Evolved 2 are fun and it's hard to pick a favorite.
The following are all game modes available:
Deadline: The player must get as high a score possible within a 3 minute time limit. If the player looses all lives, they will stick with the score they had when they died.
King: The player is left with one life and no bombs. Circles are placed all over the map that are labeled as "safe-zones". When entered, these "safe-zones" only last for a couple seconds before disappearing. The player can only shoot from within the safe-zones.
Evolved: Evolved is most similar to the original Geometry Wars. They player starts out with 4 lives and 3 bombs and can earn more throughout his/her progress in the game. There is no time limit.
Pacifism: In this game mode the player CANNOT fire. They must fly trough gates to destroy the blue shapes, while avoiding the deadly orange ends of the gates.
Waves: The player must avoid waves of rockets the fly vertically and horizontally.
Sequence: This mode consists of 20 levels. Each level has a consistent pattern of enemies.
All game modes are fun and addictive.

Graphics:
The graphics on this games are very nice and crisp. Especially when you are playing on a larger TV that is 720p or better. The colors are very clean.

Controls:
The controls are very simple in this game.
Left Stick - Moves the ship
Right Stick - Controls firing
Left Bumper - Trigger Bombs

Ratings:
Gameplay - 9/10
Graphics - 9/10
Controls - 10/10

Average Rating - 9.3/10

Pick up geometry Wars: Retro Evolved 2 in the Xbox Live Marketplace for 800 MSP.
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