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[GMOD] ttt_unatco_b1
Download Name: [GMOD] ttt_unatco_b1
Category: PC Game Mods Garry's Mod Maps
Submitted By: Ahri
Date Added:
File Size: 46.73 MB
File Type: (Rar file)
Comments: 0
Downloads: 0
Views: 154
Related Forum: PC Gaming Forum
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Item description:
The NSF terrorists have taken over the headquarters of the United Nations Anti-Terrorist Coalition (UNATCO). Several pro-UNATCO traitors have been placed in the midst of the NSF in order to retake UNATCO HQ.
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Overview:
This TTT map is based on the UNATCO HQ map from the classic game Deus Ex. It is mostly indoor oriented, with many closed in rooms and pathways. The map currently supports approximately 30 players.
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Features:
Traitor Tester -
A familiar feature of Trouble in Terrorist Town with a twist. Only one player can operate the traitor tester at a time, and has the option to execute terrorists with the push of a button. The gas direction can be changed to execute the operator, rather than the test subject, which the traitors can use if they are forced into the traitor tester.
Note: The logs record when someone uses the execution feature to kill another terrorist. This will prevent innocent players from killing other innocent players.
Health Station -
This map features a health station exclusive to traitors and detectives. The station will heal a small amount of health for any T's or D's inside, while innocent players are dropped to their deaths. Traitors must exercise caution, as using the health station can reveal them if somebody is watching. The traitors can also activate a trap door, but is only useable when not in use. It can be used to dispose of evidence, or with the right timing, kill detectives or any innocent dumb enough to walk inside.
Traitor Room -
There is a traitor room close to the ground level. In it, traitors can lock innocents within the room, and block access to the different parts of the map. This lockdown can be overriden by two different buttons in the map, and requires an innocent outside of the trap to operate. For one credit, the traitors can deploy poison gas into the room, killing the innocents inside.
Note: There is a secret door for traitors in the locked room in case they get trapped.
Objective -
The innocent team has an alternate method of winning. There are four flares hidden around the map (in randomised locations) which they can find. If all four are brought to the helipad, a bomb will be dropped after a short period of time. The innocents must take this bomb to the health station, and drop it in the trap door (by having an innocent use it). After a short countdown, everyone inside the base will die, and people outside will survive. If there are still innocent terrorists alive after the explosion, the innocents will win. If the countdown is activated, the traitors can still win by killing the innocents before the bomb goes off.
The NSF terrorists have taken over the headquarters of the United Nations Anti-Terrorist Coalition (UNATCO). Several pro-UNATCO traitors have been placed in the midst of the NSF in order to retake UNATCO HQ.
==============================================================================
Overview:
This TTT map is based on the UNATCO HQ map from the classic game Deus Ex. It is mostly indoor oriented, with many closed in rooms and pathways. The map currently supports approximately 30 players.
==============================================================================
Features:
Traitor Tester -
A familiar feature of Trouble in Terrorist Town with a twist. Only one player can operate the traitor tester at a time, and has the option to execute terrorists with the push of a button. The gas direction can be changed to execute the operator, rather than the test subject, which the traitors can use if they are forced into the traitor tester.
Note: The logs record when someone uses the execution feature to kill another terrorist. This will prevent innocent players from killing other innocent players.
Health Station -
This map features a health station exclusive to traitors and detectives. The station will heal a small amount of health for any T's or D's inside, while innocent players are dropped to their deaths. Traitors must exercise caution, as using the health station can reveal them if somebody is watching. The traitors can also activate a trap door, but is only useable when not in use. It can be used to dispose of evidence, or with the right timing, kill detectives or any innocent dumb enough to walk inside.
Traitor Room -
There is a traitor room close to the ground level. In it, traitors can lock innocents within the room, and block access to the different parts of the map. This lockdown can be overriden by two different buttons in the map, and requires an innocent outside of the trap to operate. For one credit, the traitors can deploy poison gas into the room, killing the innocents inside.
Note: There is a secret door for traitors in the locked room in case they get trapped.
Objective -
The innocent team has an alternate method of winning. There are four flares hidden around the map (in randomised locations) which they can find. If all four are brought to the helipad, a bomb will be dropped after a short period of time. The innocents must take this bomb to the health station, and drop it in the trap door (by having an innocent use it). After a short countdown, everyone inside the base will die, and people outside will survive. If there are still innocent terrorists alive after the explosion, the innocents will win. If the countdown is activated, the traitors can still win by killing the innocents before the bomb goes off.
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Related Forum: PC Gaming Forum
Related Forum: PC Gaming Forum
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