As promised, Microsoft has revealed the technical specs for Project Scorpio through Digital Foundry.
The site published a tech breakdown of the consoles hardware specs, alongside a first look some of the chip and cooling designs inside the console. In the video above, Digital Foundry goes through the full list of hardware specs and provides some details about each of them.
Six-teraflops is the figure Microsoft announced at E3 last year, and according to the site, the console does hit it. Here are the specs:
CPU Eight custom x86 cores clocked at 2.3GHz
GPU 40 customised compute units at 1172MHz
Memory 12GB GDDR5
Memory Bandwidth 326GB/s
Hard Drive 1TB 2.5-inch
Optical Drive 4K UHD Blu-ray
Scorpio uses a custom, upgraded version of AMDs Jaguar CPU tech, the same one found in the original Xbox One as well as PS4, and PS4 Pro. Its clocked at 2.3GHz, higher than PS4 Pros 2.1GHz and Xbox Ones 1.75GHz, though it retains the 4MB L2 Cache.
The GPU, partially based on a Polaris chip, sports 40 compute units, as opposed to PS4 Pros 36. More importantly, they have a clock speed of 1172MHz, much higher than the 911MHz the PS4 Pro delivers. The site estimates this to result in 43% advantage in compute power.
Memory bandwidth is 326GB/s from the 12GB of GDDR5 RAM on board. The console does not use GDDR5X as some predicted. 8GB of that memory will be available for use in games, as opposed to 5GB for PS4 Pro.
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