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#11. Posted:
Konceded
  • Prospect
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i have 77 revives and i got quick revive?
#12. Posted:
Ozil
  • Powerhouse
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UPDATED Everyone!!!!!!!
#13. Posted:
-Corgi
  • V5 Launch
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brill301 wrote I got over 100 revives in 1 game and still no quick revive...

Also, PHD flopper isn't in the game. I feel like this whole post is a lie

Its on Nuke town zombies.
#14. Posted:
brill301
  • Powerhouse
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NikolaiLoverG935 wrote
brill301 wrote I got over 100 revives in 1 game and still no quick revive...

Also, PHD flopper isn't in the game. I feel like this whole post is a lie

Its on Nuke town zombies.

I don't think so...
#15. Posted:
Treyarched
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I got alot of revives in one game and something happened and now i do revive quickly and the "reviving" text has a purple tint to it.
#16. Posted:
alone1nthedark
  • Challenger
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3 friends and I just got quick revive at 17 revives in one game.Do you have to do it all of this in one game or is do you just have to have this overall?


Last edited by alone1nthedark ; edited 1 time in total
#17. Posted:
tryhardfilmz
  • New Member
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FAKE and terrible please delete.
#18. Posted:
space_fred
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quick revive tested and worked, after i got 16 revives i noticed a green light as if i picked up a power up. ever since then, i've had quick revive. just make sure you do it in transit, thats the only mode itll work in
#19. Posted:
GabeNewell
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Jug does not work, Both me and another friend have 300+ downs and neither of us received it.
#20. Posted:
NGOway
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Some of these requirements don't make sense. For example, for Juggernog, which gives you more HP, wouldn't it make sense for the requirement to be x amount of minutes survived, or something based on survival, not death? The same would go for speed cola, shouldn't it be amount of times a clip was reloaded, or something along the lines of that?
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