Release Date:October 19,2000
Developers: Disney Interactive
Platforms: Game Boy Color, Windows, PlayStation, Nintendo 64, Dreamcast, PlayStation 2, Nintendo GameCube
Donald Duck: Goin' [email protected]
*!, known as Donald Duck: [email protected] [email protected]
in Europe, is a platform game developed by Disney Interactive and published by Ubi Soft Montreal for various consoles and Windows-based personal computers. A completely different game with the same title was released for the Game Boy Color, as well as on Game Boy Advance, the latter being given the title Donald Duck Advance. Gameplay is similar to Crash Bandicoot. The levels alternate between a 2D and a 3D perspective. The story focuses on Donald Duck and his quest to save Daisy Duck from the evil magician Merlock. The game's reception has been overall mixed, with reviewers praising the music, backgrounds, and animations, but criticizing the short length and the fact that it is mostly for the younger audience.
The games setting for this was the same as any old-styled platformer at the time, where you would go through a number of different places, there would be about four acts and each one would have its own theme. For this the four themes were a forest theme, a city theme, a haunted house theme, and an egyptian theme. These themes were pretty good and rather amusing. The game also switched from a 2D side-scroller, to just a normal head-on 3D view, which was good but i preferred the 3D parts the most.
The gameplay was pretty fun, but i have always been a huge fan of Platformers, they just are so much more fun that the average game. Anyway in this gameplay you control Donald Duck the famous 'Disney' Cartoon Duck. You go from place to place trying to track down and find Merlock and save the captured 'Daisy Duck', Going through many obstacles and enemies until you finally save her. The funnest part of this game was the Berserk Donald, where he turns into one of those clouds when cartoon characters have fights, and he demolishes everything in his path and travels at a much faster speed. The way Donald reaches this mode is by getting hit more than once, which is pretty understandable. The other good one is Hyper-Donald where he sprints through the pathknocking out everything in his was the way to get to this mod is by collecting treats scattered around the path your running through. This consists of Milkshake and Orange Juice. Kinda random but ey' this is disney were talking about. Now onto the worlds and travel. The way Donald gets to all of the places hes going is all down to 'Gyro Gearloose' Who is a mad scientist who creates a machine to teleport Donald to get him on his way. Near the end of every level there are 'Weather Vanes' these are used to power Gyro's machine, you have to collect these in order to get to the next world. Which kept the game on the go, keeping your eyes peeled for the Weather Vanes. Collectables, There are also 'S.P.E.C.I.A.L' Letters, the way to collect these is by collecting 5 Gears in the space of a second, Gears are scatterered around all the worlds, if you collect all the letters to spell special, You are given a new Special Move. One thing i loved about this game is the fact you could change your persons outfit, but to do this you have to collect all the 'Golden Threads' collecting 10 will reward you with a new outfit. Overall the gameplay was pretty good, there was alot of effort put in with all of the things you could collect in missions, great game in general.
The graphics weren't that great, there would be a few glitches i would come across like falling to my death, and the game would just freeze instead of restarting me, which was quite annoying, the visuals were okay, not too bad but i didn't really notice them as the game was too fun to hate. Overall the graphics were decent but they need some work.
The controls was a platformer so i found them quite easy, it was just a basic turn and jump really, not complicated at all, the only bad thing was all of the special moves. I mean the special moves were epic but they were no complicated you had to press like 3 buttons in mid-air really quickly and most of times it was unexpected, but apart form that they were easy. Overall the controls were pretty simple, just the special moves let it down for me.
The PlayStation version was reviewed by Adam Cleveland on IGN, who found the game to be "a lot of fun". He commented that the bosses were creative and fun, but that they were extremely simple and provided little challenge. He summed up the review by stating "Although it may be on the quick and easy side, it's got all the right stuff."
Overall for a game that came out in the year 2000, it was pretty good, alot of effort went into making this game amazing, and thats what they achieved from doing so. I enjoyed this game, and if anyone feals like playing this game just for fun its probably like -$1.