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Call Of Duty: WW2 Beta Raises Level Cap, Adds New Mode
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Call Of Duty: WW2 Beta Raises Level Cap, Adds New ModePosted:

TOXIC
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Call of Duty: WWII's ongoing multiplayer beta has been updated again. Activision announced today that a new mode has been added, while the level cap has been raised to 35, up from 30. With the level cap increase, players can now unlock new weapons and equipment, along with the Flamethrower Scorestreak.

The new mode is Kill Confirmed, which requires players to pick up their fallen enemy's dogtags to complete the kill.

There are other changes now available in the Call of Duty: WWII beta, based on feedback from the first weekend's beta phase. For example, Team Deathmatch games now end at 100 points instead of 75, while Domination's match limit is also now 100.

"We also reduced Molotovs to one per score streak, and raised the difficulty of the paratroopers," Activision explained. "We're monitoring game data and community feedback on these, to help inform our decision for the final game. In addition, we've adjusted the ADS out of sprint and those changes will roll into the MP Beta on Saturday."

Activision said it is also aware of "several other issues," one of which--Hitmarker paramaters--will be adjusted for launch in November. Additionally, Activision said it is considering making adjustments to "flinch" as well. Not only that, but the following controller layouts will be available at launch:

Bumper Jumper
Bumper Jumper Tactical
Stick and Move
Charlie
One-Hand Gunslinger
Scout
N0M4D L3F7Y
Brawler
Beast
The Call of Duty: WWII beta is going on right now across PlayStation 4 and Xbox One. It wraps up on September 4.

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#2. Posted:
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Thanks for the share man! I will be hopping on again tomorrow so i am glad to play Kill Confirmed! Is easily one of my favourite game modes to play.
#3. Posted:
Nathan
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Thanks mikey I got bored being stuck at 30 didn't know they had raised it up
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Nice share Mikey! I'm hoping they raise the level cap one more time before the beta is over though considering a lot of people reached max shortly after it was raised. Glad they are listening to the community's feedback and actually fixing things up.
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