Halo 5: Guardians multiplayer won't have map voting or veto system

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It looks like Microsoft and 343 Industries are taking the Halo series and shaking it up to bring players a new experience. Halo 5: Guardians won't be featuring splitscreen or LAN support in the game's multiplayer or campaign, there are some that agree with this and some that don't.

It turns out that Halo 5 won't have another feature from the games of old -- there won't be any map voting and veto system. Replying to fan questions on Twitter, Josh Holmes the Studio Head at 343 Industries revealed that the maps would be using a simple rotation process.

Holmes did not specify whether the maps would be randomly selected or maintain the same set rotation over and over again. If it's the latter, it's no better than the voting and veto system - in that system we had the chance of experiencing the same map, over and over and over again, but at least we felt like we were in control. With a set rotation we get to experience the same rotation of maps, a random selection would be so much better.

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"Halo 5: Guardians multiplayer won't have map voting or veto system" :: Login/Create an Account :: 41 comments

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Evo8Posted:

They are slowly tearing down the legacy that Bungie built, and I don't understand.

Joyful-Posted:

I actually like this, everyone on Halo votes the same map lol, so u can never get a chance to play a different map or a different map u like that others don't like so much . :P

RipPosted:

I don't even know they had voting I don't really care :p

GT-RPosted:

This really only seems like a step backwards.

HorizexPosted:

I really don't like this 343 is already off to a bad start not like anyone is buying their gamer after countless mistakes in the past and a failed launch months ago lmfao #****

SynybunPosted:

The way it is when you have the veto system, is that if you like a map that other people don't like, you never get to play on it unless it's the result of a veto. It's good in the sense that people are going to get to play the unpopular maps that they like, but it's gonna suck when everybody in the lobby dislikes a map that they have to play on anyways.

GunsPosted:

seems risky, people are just going to back stright out of the maps they hate.

GaryPosted:

Doesn't really matter since veto only leads to playing on an even worse map most of the time.

CHUBBYninjaPosted:

Wow then I guess a lot of people will back out if they don't like the map.

DevilPosted:

Tbh I do not like this. Im sure there will be maps that nobody likes, and their will be no way to skip them leading to lots of empty lobbies