Ryse ditches microtransactions in next month's PC release

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Crytek's gory hack-and-slash game, Ryse: Son of Rome, is on its way to PC platforms next month without the microtransaction structure embedded in its previously released Xbox One edition, Videogamer reports.

The version of Ryse that launched alongside the Xbox One console last year allowed players to boost their character stats using in-game currency, earned either through gameplay or purchased with real-world money. Several Xbox One-exclusive launch games premiered with embedded microtransactions last year, including the Xbox 360-ported Crimson Dragon, racing sim Forza Motorsport 5, and resurrected fighting game franchise Killer Instinct.

Crytek notes that the upcoming PC port also bundles all four DLC packs originally released as add-on content for the Xbox One edition, adding a Survival mode, new multiplayer maps, and other bonus perks. The package additionally includes a selection of expanded graphics options, along with support for 4K resolution.

The PC version of Ryse launches with Steamworks support on October 10.

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Related Forum: PC Gaming Forum

Source: http://www.joystiq.com/2014/09/26/ryse-ditches-microtransactions-in-next-months-pc-release/

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"Ryse ditches microtransactions in next month's PC release" :: Login/Create an Account :: 22 comments

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MissPosted:

Such a great and fun game to play, but I can't really imagine playing it on PC. I'm sure the graphics will be better, but it won't be as fun to play. At least for me.

MD5Posted:

I've never played this game, I might buy it when it comes to PC. It's good to see them ditch micro-transactions, maybe some other companies will follow in their footsteps *cough*EA*cough