Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III

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Microsoft told Blizzard that the Xbox One version of Diablo 3 had to render at 1080p because 900p resolution was "unacceptable", the game's production director has revealed.

Blizzard's John Hight told Digital Foundry that the Xbox One version's rendering resolution was initially lowered from 1080p to 900p in order to maintain performance.

"We did have 1080p, but we were finding it challenging to keep our frame-rate," he explained. "Because Diablo's so much of an action game, we wanted to have a responsive feel, especially with four players.

"When you get four witch doctors in a room full of demons, that's probably the worst case scenario for us because we have effects going off everywhere. We want to make sure that it still feels very glassy, very responsive, and that's why we dropped resolution down on it."

However, Microsoft was unhappy with this decision and requested that Blizzard address it.

"We did find it challenging early on to get it to 1080p," Hight says. "That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.'

"So we worked with them directly, they gave us a code update to let us get to full 1080p."


Blizzard initially revealed the resolution discrepancy at E3 in June, confirming that the Xbox One version rendered at 900p while the PS4 version ran at 1080p.

But earlier this month the studio confirmed that a day one update for the Xbox One version makes the game run at 1080p and 60 frames per second.

It is believed the code update Microsoft gave Blizzard was related to the new Kinect-disabling developer tools, which turn off Kinect's body-tracking abilities and free up ten per cent of GPU memory.

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Related Forum: Xbox Forum

Source: http://www.computerandvideogames.com/474852/microsoft-told-blizzard-that-900p-was-unacceptable-for-diablo-iii/

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"Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III" :: Login/Create an Account :: 45 comments

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BrigandPosted:

Fragor So at E3 in June Microsoft say it's not acceptable and within 2 months and a bit of effort they get it to 1080p. Shows that it is possible, just takes a bit more effort.


Wouldn't say just just effort but also dedication as well. Making a game that is superior takes dedication to make the game right.

HovaPosted:

So at E3 in June Microsoft say it's not acceptable and within 2 months and a bit of effort they get it to 1080p. Shows that it is possible, just takes a bit more effort.

AchePosted:

900p was fine for me, I still don't notice any changes as it's 1080p now.

Microsoft is picky with these types of things.

OrthoPosted:

Gossip 900p still looks good but Im glad its 1080p now.


yeah the difference wasn't even noticeable

GossipPosted:

900p still looks good but Im glad its 1080p now.

Colgate-Posted:

'Next-Gen' hardware that can't handle games at 1080p without a problem is what's unacceptable.

marsupiallizardPosted:

Potion
marsupiallizard I love reading all the comments congratulating MS on stepping up their game.

But do you people even understand what this means?
It means that next-gen consoles are just barely capable of running present day games. The only reason that MS wants them to push out 1080p is so that players think their console is more powerful than it really is.
They don't want people to know that the brand new, top of the line Xbox One is already outdated.


You realize that Microsoft is letting developers only use 20% of what the console is capable of right? If microsofta decides to bump that up then it could run most of its games at 1080p

I don't know where you got that from.
I believe you are thinking of how the Kinect would consume 10% of the GPU's memory (as stated in the article).

And that's just 90% usable MEMORY not 90% PROCESSING POWER.
Look up the specs, the Xbox One has about the same processing power as an original Surface Pro. And I'm pretty sure there aren't many people trying to play brand new games in 1080p with their original Surface Pro.

DeluxeHazardPosted:

900p is not 1080p. The only thing that is 1080p is 1080p itself.

SpectionPosted:

Really? The PS4 gets 1080p? Microsoft is probably just annoyed that their console can't keep up with Sony's.

BioPosted:

This is good to see, if users are promised an experience they deserve just that. 900p is definitely manageable for me IMO, but both consoles should run the same.