Kinect 2.0 for Windows costs half as much as an Xbox One
Alas, "Kinect for Windows v2 sensor does not ship with any software. It is intended for use with the Kinect for Windows SDK 2.0 (licensed separately) and will operate only with applications developed for Kinect for Windows v2. Developers can use the Kinect for Windows SDK 2.0 to build applications with C++, C#, VB.Net, Cx, or JavaScript."
Microsoft also intends to sell the Xbox One's Kinect sensor separately at some point this year. The manufacturer has yet to reveal a price, but Head of Xbox Phil Spencer has suggested that it "probably won't be exactly $100" - referring to the difference in price between the Kinect-less Xbox One and the standard issue Kinected model.
Spencer has also insisted that the launch of a Kinect-less Xbox One isn't the nail in the coffin for Kinect gaming at large. Among other developers, Iridium (There Came An Echo), Harmonix (Fantasia: Music Evolved), Access Games (D4) and HESAW (Blue Estate) continue to champion the peripheral.
Posted:
Related Forum: PC Gaming Forum
Source: http://www.totalxbox.com/79024/kinect-20-for-windows-costs-half-as-much-as-an-xbox-one/
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Comments
KatsumiPosted:
I'm personally going to completely look the other way with everything to do with Kinect...
slapshot101Posted:
I think the age of movement gaming is going away now. With the release of the Wii almost a decade ago it brought an age of gaming that got physical and made you the controller, since then a new age of gaming has taken place and now it's just not currently were the market is. Maybe in the future Kinect's or something like it will be huge and I think we should expect but the technology and market isn't just there for it yet.
CearnsyPosted:
Would rather pay the other half and get the console even if i didn't play it as paying half for kinect is a rip off
DovashinPosted:
Developers can have fun with it, but I dont want all my PC games using kinect. I don't want it to go that far.
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