Facebook buys Oculus VR

4.2
Facebook has acquired Oculus VR, the company building the Oculus Rift virtual reality headset, for $2 billion. Oculus will keep its headquarters in Irvine, California.

"We are excited to work with Mark and the Facebook team to deliver the very best virtual reality platform in the world," Oculus co-founder and CEO Brendan Iribe said in a press release. "We believe virtual reality will be heavily defined by social experiences that connect people in magical, new ways. It is a transformative and disruptive technology, that enables the world to experience the impossible, and it's only just the beginning."

Facebook founder Mark Zuckerberg said that he views the Oculus Rift as a new communication platform. He wrote the following (in a Facebook post, of course):

"The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this. But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face – just by putting on goggles in your home."

Pre-orders for the Oculus Rift dev kit 2.0 went live last week, after Oculus VR shipped more than 60,000 of the original model. Oculus has a close partnership with Valve, recently signing a former Valve VR lead as its new chief architect and establishing offices in Seattle, Washington, near Valve HQ. At GDC 2014, Sony revealed its own VR headset, Project Morpheus.

Update: In a blog post, the Oculus team lists its reasons for entering into this seemingly odd partnership: "At first glance, it might not seem obvious why Oculus is partnering with Facebook, a company focused on connecting people, investing in internet access for the world and pushing an open computing platform. But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step.

"Most important, Facebook understands the potential for VR. Mark and his team share our vision for virtual reality's potential to transform the way we learn, share, play, and communicate. "

Posted:
Related Forum: PC Gaming Forum

Source: http://www.joystiq.com/2014/03/25/facebook-buys-oculus-vr/

Comments

"Facebook buys Oculus VR" :: Login/Create an Account :: 43 comments

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InvictusPosted:

Why would anybody waste their money on this?

AloePosted:

fknvlink
Note
Beet
fknvlink
-CP
Urf
-CP This is a fantastic move for Facebook, but horrible for Oculus VR.....


How? They now have all the resources that Facebook has to continue development and make it better.


Because a massive company like Facebook will suppress the creative people at Oculus VR and the small company love will wither away.


your an idiot. This is good news all round for oculus, for money to develop and test, aswell as higher quality.


This is bad. This actually makes me angry at both facebook and oculus. Zuckerburg has already begun talking about ads on it. You might need a facebook account just to use it and it will share everytime you use it. NOT COOL! Also what about the people that dumped millions into its Kickstarter? They must feel like they just got kicked in the nuts.


They all feel betrayed, and they have been. I've read through hundreds of angry posts towards Palmer Luckey, explaining they're not happy with what he has done and that they deserve their money back. I agree with them.

In my opinion, If Facebook get involved in this at all, the Oculus Rift will be ruined completely. Sure, the creators have the money and resources now, but with a social media giant in control of them now, who knows what'll happen.


yeh better jump on the bandwagon and assume because facebook is a mainstream website/business they will ruin some product. Sure they bough oculous out but they would more then likely let the creators of oculous have creative control.

Nothing will come off from this deal. i can assure you

322Posted:

Note
Beet
fknvlink
-CP
Urf
-CP This is a fantastic move for Facebook, but horrible for Oculus VR.....


How? They now have all the resources that Facebook has to continue development and make it better.


Because a massive company like Facebook will suppress the creative people at Oculus VR and the small company love will wither away.


your an idiot. This is good news all round for oculus, for money to develop and test, aswell as higher quality.


This is bad. This actually makes me angry at both facebook and oculus. Zuckerburg has already begun talking about ads on it. You might need a facebook account just to use it and it will share everytime you use it. NOT COOL! Also what about the people that dumped millions into its Kickstarter? They must feel like they just got kicked in the nuts.


They all feel betrayed, and they have been. I've read through hundreds of angry posts towards Palmer Luckey, explaining they're not happy with what he has done and that they deserve their money back. I agree with them.

In my opinion, If Facebook get involved in this at all, the Oculus Rift will be ruined completely. Sure, the creators have the money and resources now, but with a social media giant in control of them now, who knows what'll happen.


yeh better jump on the bandwagon and assume because facebook is a mainstream website/business they will ruin some product. Sure they bough oculous out but they would more then likely let the creators of oculous have creative control.

WavelengthPosted:

Honestly, I don't see this becoming a big success.

KopaPosted:

facebook is going so down hill.

FibrilPosted:

Gossip What would FB do with this exactly?


Most likely keep a retina scan on the Facebook database so Big Bro cameras can track your every move in public... you know, the usual xD

RebPosted:

I hate how Facebook are buying everything.. kinda bad for the people who don't like big corporations like them.

NotePosted:

Beet
fknvlink
-CP
Urf
-CP This is a fantastic move for Facebook, but horrible for Oculus VR.....


How? They now have all the resources that Facebook has to continue development and make it better.


Because a massive company like Facebook will suppress the creative people at Oculus VR and the small company love will wither away.


your an idiot. This is good news all round for oculus, for money to develop and test, aswell as higher quality.


This is bad. This actually makes me angry at both facebook and oculus. Zuckerburg has already begun talking about ads on it. You might need a facebook account just to use it and it will share everytime you use it. NOT COOL! Also what about the people that dumped millions into its Kickstarter? They must feel like they just got kicked in the nuts.


They all feel betrayed, and they have been. I've read through hundreds of angry posts towards Palmer Luckey, explaining they're not happy with what he has done and that they deserve their money back. I agree with them.

In my opinion, If Facebook get involved in this at all, the Oculus Rift will be ruined completely. Sure, the creators have the money and resources now, but with a social media giant in control of them now, who knows what'll happen.

GossipPosted:

What would FB do with this exactly?

marsupiallizardPosted:

Lia
Valor FaceBook is taking over everything....


Well Facebook is a billion dollar site so why not.

money != success

Your logic is flawed. But don't worry, you're in the majority.