Red Dead Redemption's framerate on Xbox One and Xbox 360 compared
In a new comparison video from Digital Foundry, the test showcases both the original version of Red Dead Redemption on Xbox 360 compared against the game running through backwards compatibility on Xbox One.
Overall, the most noticeable difference from Digital Foundry‘s test is the Xbox One version of the game running with a smoother, more consistent frame rate at 30fps, where the Xbox 360 version could drop a bit below that at certain points, along with some slight changes in the color and contrast between the two versions.
Red Dead Redemption was originally released for PS3 and Xbox 360 in 2010, with the game now available to play though backwards compatibility – in the meantime, you can view the full comparison from Digital Foundry below:
Posted:
Related Forum: Xbox Forum
Source: http://www.dualshockers.com/2016/07/08/digital-foundry-test-shows-improved-performance-for-red-dead-redemption-on-xbox-one/
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Comments
EdinPosted:
One of my favorite games I played on the 360. Sucks I sold my Xbox 360 with all my games, being the idiot I am.
OGPosted:
I never got the chance to play this type of game. Cant wait to play it. I like the minor framerate upgrade
bigchukkaPosted:
UnknownTalent Too bad your freaking save data for story doesn't transfer over....I put in so much time into that game that I didn't get my storied transfer
You can go on your 360 in settings then memory and you can uploads the save to your cloud then DL it on xbox one when you reload the game. You transfer MP and SP saves..i think there are a few MP modded saves on here if you want all unlocked.
RepBanditPosted:
well I am glad they finally showing a little difference being it is a new system that should be better than the last
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