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360 Degree - Review
Posted:

360 Degree - ReviewPosted:

Skittle
  • Comment King
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413

360 Degree
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Release Date: July 14th, 2015
Developers: [ Register or Signin to view external links. ]
Publishers: Apple Inc.
Platforms: iOS
Genre: Arcade
Players: 1
Rating: 9/10


Synopsis
Collect the diamonds and avoid the dangerous spikes in this fantastically addictive new game. Test your reaction time and your ability to concentrate on more than a single element at once.

Utilizing touch screen technology in a different way, this simple game features crisp colourful graphics and fun interactive sounds to draw you in and keep you playing.

Spin the compass clockwise or anti-clockwise to avoid the nasty spikes as you direct your ball around the circle, collecting diamonds for points as you bounce.
Simple to play but endless fun.


Gameplay
360 Degree is a unique 2D game where you control the rotation of a circle and things linked to it to change the events that happen. There is a small black ball bouncing around in the circle, and mounted on the inside of the circle are pointy black triangular spikes that will destroy the ball if they come in contact with each other. To stop this from happening you must rotate the circle and the spikes attached to it to keep them out of the way of the ball. Changing the rotation of the circle has no effect on the physics of the ball and will not change its velocity, direction or speed. Every time the ball touches the circumference of the circle, all of the spikes are regenerated at random points in the circle. This constant change makes the game tricky to play as you must be able to react pretty fast if you want to avoid losing. As far as scoring goes in the game, it is pretty simple. Inside the circle, one at a time, there will be small, glowing diamond shapes that will add 1 to your total score when picked up. When you rotate the circle, these also move with it so the main way to get these are by rotating the circle so that the diamonds will lie on the same path as the ball will go. The more points you get, the more spikes will be appearing making the game harder as you will have to pay more attention to the gaps where it is safe to touch rather than how to move the circle to get the diamonds. Overall the gameplay of this game is very different to any other game that I've seen and I thoroughly enjoy because of that and the way that the game flows when playing it.


Graphics
The graphics in this game are very simple and attractive. Every element is 2D and has a different color, all of which mix together as a whole. It will have a light color as the base, and a light color as the foreground color in the different elements of the game, for example when you go to start a game, the options are made up of separate circles with a background color and a foreground color that is the symbol to represent what the button leads to, for example, the play button consists of a cyan-green background color and a white play icon, whereas the leaderboards and other icons have a grey background color and the same cyan-green foreground color. When in-game, the background color of the circle is always different, it will be different at the start of games, and it changes throughout the game. When the ball is moving it leaves a trail behind that looks smooth and clean.


Audio
The audio in this game is also very clean and not overpowering, with a lot going on in the game too much sound could be very off-putting for the player. For sound, every time the ball touches the circle, it makes the sound as if you were tapping a glass with a spoon, a quick, dull sound. When you collect a diamond, a little ching sound is played that anyone would instantly recognize as a good happening. The other sound effect would be when the ball hits the spikes and looks to shatter into pieces; there is a smashing sound effect to compliment that that simply sounds as if someone had shattered a glass. All of these glass like sound effects go well together, having different sounds where some sound like glass, others like different sounding materials would ruin the whole effect and the fact that this game does not do that is very nice to hear.


Controls
The controls in this game are quite significant when playing believe it or not, being able to link tapping one side of the screen with circular rotation can be slightly confusing for moments and you can easily forget tapping on which side will rotate the circle clockwise or anti-clockwise (counter-clockwise). Once you get the feel of it after playing for a while and knowing which side of the screen to tap on in situations, you will see your scores going up and up and up and you will be confident when it comes to the higher pressure situations when one wrong touch on the wrong side of the screen can cost you the game.


Rating
Gameplay - 9/10
Graphics - 9/10
Audio - 9/10
Controls - 9/10
Overall - 9/10

The following 1 user thanked Skittle for this useful post:

hoot (02-19-2018)
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