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Chex Quest - Review
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Chex Quest - ReviewPosted:

Miss
  • Comment King
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Joined: Jan 12, 201113Year Member
Posts: 11,617
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Status: Offline
Joined: Jan 12, 201113Year Member
Posts: 11,617
Reputation Power: 654
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Game Information

Release Date: 1996
Developer: Digital Cafe
Publisher: Digital Cafe
Platform(s): Microsoft Windows
Genre: First-Person Shooter
Players: 1



Synopsis

Chex Quest is a 1996 Game Mod for Doom, originally shipped in six million boxes of General Mills brand cereals. The game itself was notable for being the first CD game to be bundled in cereal boxes as a prize. The first game involves the Chex Warrior going down to a colonized planet invaded by a race of aliens called the Flemoids, on a mission to rescue the inhabitants.



Story

On a planet millions of light years away from Earth, is a planet called Bazoik. A humanoid named the Chex Warrior is teleported here and has to fight the enemy Flemoid, which is a slimy green slug type creature, that has invaded the planet. He is fitted with a piece of Chex cereal armor and one weapon called the Zorcher, which teleports whomever it hits rather than killing them. At the start of the game you are in a research facility on Bazoik, but soon push your way through several different ares of Bazoik (laboratory, the arboretum, and ending in an underground cave where the Flemoids are starting to make a home.



Gameplay

If you have ever played Doom, you will know how this game is as it uses the same engine and gameplay, just with a different skin. You play as one lone soldier killing hundreds of green, slimy, slug looking creatures that have invaded the Chex people's planet. However, there is a twist: the Flemoids are invincible. Meaning, you don't have a gun gun and you can't technically kill them. So instead, you have a gun that teleports them back to their planet. There are five different missions that are fairly long each getting harder. You will encounter hundreds of enemies, numerous doors-some being traps and some being secret rooms-, shields you have to go around, and bosses every now and then that require more ammo than it takes to usually teleport Flemoids. In the secret rooms, sometimes you will get teleported to a different room or have to play through a mini game. There are several different mini games that are in these secret rooms such as a deathmatch style mode where you have to kill as many Flemoids as possible and a race you have to beat the allotted time in, just to name two. Though there isn't any multi-player or co-op the five lengthy missions, along with the few mini games you can play, will leave for a decently long game, but will have little to no replay value.



Graphics

The game is very colorful, bright, and retro looking. They aren't ground breaking graphics leaving you in awe, but if you're a fan of the 80's you will love the look of this. The environments are well designed, though they lack the detail to make them look extraordinary leaving it very pixelated and blocky. There aren't any blank spots anywhere, maps load up pretty well, teleporting enemies look fairly decent, but the characters all look exactly the same. Every Flemoid is the same dark green color with the same face. They all make the same noise when you shoot them and all teleport the exact same way. The one weapon you have isn't very detailed either, just looks like a silver rectangle in your hand that shoots a weird bright green string. Frames run pretty well considering all of this so you won't have to worry about freezing or major lag at all.



Controls

The controls are pretty straightforward here. The arrows on the keyboard control which way you move and the mouse will aim, shoot, and open doors for you. Since there are no secret tricks you can do or any specials, these two functions will be the only things you need to com in contact with throughout the entire game.



Ratings

Gameplay: 8.5/10
Graphics: 6/10
Controls: 9.5/10
Overall: 8/10
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