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Five and Kino | Everything you must know
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Five and Kino | Everything you must knowPosted:

Famous
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Status: Offline
Joined: Dec 22, 201112Year Member
Posts: 17,361
Reputation Power: 6246
Five



How to turn the power on.



How to get the trap pieces.



How to activate the Pack o Punch.



How to turn on song. "Wont back down"



How to find box every time.

You have to look at the T.V besides any of the random box locations after you turn on the power. It tells you a hint of where its located. Just look at the surroundings and you will find it. Remember that there is 2 boxes on the top floor, 1 box on the middle and 3 box on the bottom floor.


How to unlock map "Five"



The map layout.
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The pentagon thief.
He steals your gun and follows you.
If he goes behind you and gets close enough.
He will steal you gun SO RUN!
You kill him to get gun back.!
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Powerups.

Double Points.
Deathmachine.
Carpenter.
Max ammo.
Insta Kill.
Nuke.
Firesale.


All of the guns.

M1911 - Starting weapon. Relatively weak against zombies, it will eat through your ammo quickly. Good for getting points during the early rounds.
M14 - 500 Points. Useful in early-mid rounds because of high power and accuracy.
Olympia - 500 points. The need to frequently reload, especially if surrounded, is a huge disadvantage. Powerful at close range for the first few rounds.
MPL - 1000 Points. A useful weapon in early-mid rounds. High fire rate and low damage per bullet can lead to the player racking up a mass of points. Its relatively small magazine and high fire rate leads to the player's ammo reserve being chewed through quickly.
MP5K - 1000 Points. Very useful in early-mid rounds. It features high damage per bullet, a moderate rate of fire, and relatively large magazine. It is capable of mowing zombies down. However, as rounds progress the MP5K will become weaker, taking a whole magazine to kill a couple of zombies, meaning ammo will be depleted quickly.
PM63 - 1000 Points. A useful weapon in early-mid rounds. It too features low damage per bullet and a high rate of fire, meaning points are easily racked up. Its mere 20 round magazine and extremely high fire rate can be problematic, and constant reloading can possibly prove fatal.
Stakeout - 1500 Points. An extremely useful weapon in middle rounds. Its high power will make 1 shot kills very likely during middle rounds, making it a valuable weapon for guarding windows. Its major flaw is its very long reload, which can prove fatal more often than not. A slow drop in power occurs as the mid rounds progress, until it takes 2 shots to kill in later rounds.
M16 - 1200 Points. Although powerful and accurate at long/mid range, its 3 round burst fire rate will make this weapon a very poor choice for close range encounters, making it very easy for a player to get swarmed while using this.
AK-74u - 1200 Points. A relatively useful weapon in middle rounds. It does not particularly excel at long ranges, but proves its worth as a very mobile weapon with high power, making it useful for run and gun strategies.
Bowie Knife - 3000 Points. A pricey, but useful investment. It does not take up any weapon slots, and is a one-hit kill up to round 10. Using this can rack up a huge amount of points, but is not recommended for use against a horde of zombies, as one can find himself easily swarmed. However, the Ballistic Knife increases its effectiveness by giving it a faster recovery time.
Frag Grenades - 250 Points. A relatively useful investment. Although not useful as a main weapon, they can be used to thin out a crowd of zombies or to make crawlers.
Claymores - 1000 Points. A worthy investment. Useful for camping strategies as an extra defense. Always refilled at the beginning of each round. One must be careful as to not accidentally lure a crawler intentionally made into a placed claymore, should any remain.
Mystery Box - 950 points. Gives a random weapon or Teddy Bear.
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Perks||Mysteryboxes||Walkthough



Walkthroughs and stragies.













Kino



How to turn the power on.



How to Pack o Punch.



How to turn on music.



How to find mystery box.
It will be on this board in green



Map Layout.
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Map layout 2
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The boss which is dogs and a little clip.



The power ups.

Double Points.
Nuke.
Carpenter.
Max ammo.
Insta Kill.
Firesale.


All of the guns and upgraded.



Perk locations.



Walkthroughs/Strategies/And more..










Links updated/Stickies combined.

Forums/t=3350087/ultimate-guide-e...-kino.html
Forums/t=3350070/ultimate-guide-o...-five.html


Last edited by Famous ; edited 1 time in total

The following 1 user thanked Famous for this useful post:

Rio (05-04-2014)
#2. Posted:
-ApocZ
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Joined: Dec 20, 201310Year Member
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Wow, That Is Some Amazing Post, this will help out ALOT of People, Even Me !!
#3. Posted:
Rio
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Joined: Jun 05, 201211Year Member
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Status: Offline
Joined: Jun 05, 201211Year Member
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Great post, some of my best memories on Xbox was playing zombies with my mates.
The good old times!
#4. Posted:
ReUnion-
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Joined: Jan 02, 20159Year Member
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this may not bring it to anyones attention but u ned to update how to get the song in kino video
#5. Posted:
Famous
  • Retired Staff
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Joined: Dec 22, 201112Year Member
Posts: 17,361
Reputation Power: 6246
Status: Offline
Joined: Dec 22, 201112Year Member
Posts: 17,361
Reputation Power: 6246
secondin wrote this may not bring it to anyones attention but u ned to update how to get the song in kino video



Thanks for letting me know, the video has been replaced and it should be fine now.
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