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A World for Keflings - Review
Posted:

A World for Keflings - ReviewPosted:

Brigand
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Joined: Apr 07, 201311Year Member
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Status: Offline
Joined: Apr 07, 201311Year Member
Posts: 4,097
Reputation Power: 4228
A World for Keflings
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Game Information
Release Date: November 19, 2008
Developers: NinjaBee
Publishers: Microsoft Studios
Platforms: Xbox 360, Microsoft Windows
Genre: City-Building Game
Players: 1-4



Synopsis
Play as a giant to help the tiny Keflings build up and beautify their Kingdom. Start out small, unlocking new blueprints, buildings and tasks as you work towards designing and building a Kefling castle. Create your own private world, or construct a kingdom with your friends online!



Gameplay
Similar to its predecessor, A Kingdom for Keflings, the main objective is quite the same. Players will control their own custom avatar which will be a giant aiding the citizens of the 3 different locations the player will build in. Players will shed the fur off sheep to produce wool, cut down trees to collect logs, pickax rocks to produce stone, and mine crystals. By progressing through the level, the player will be able to build buildings that will convert the form of the original produce, such as making blankets from sheep wool, wooden planks from wooden logs. Players will be able to create numerous types of buildings that serve different purposes. These include art buildings, material conversion buildings, and other structures that have their own specific purpose. Players can also have the keflings that walk around the area and put them to work to collect wood, stones, crystals, wool, and even transfer the supplies to the conversion buildings. The longer the player's keflings work, the higher their level will be which will make them harvest supplies faster and walk quicker and hold more supplies at one time. Their are also main objectives the player will have to do which they get awarded for it. Players can obtain more keflings by building a house and finding a heart lying around the area and placing in inside it.



Graphics
The graphics are great for a game of its unique type. The characters in each world have their own unique features. Although the characters somewhat speak in complete jibberish, the character's mouths don't move at the rate of their speaking and not at all. The textures on each world are very detailed, smooth, and clear to the player's view. The buildings in each world are unique to each location and have different building materials specified for each unique location. When harvesting materials, players will see the minuscule fragments coming from harvesting the materials. The different materials really represent what the actual material would look like from a real world perspective. There aren't too many noticeable graphic mishaps by just playing the game like most players would, but by messing around, those players will stumble upon weird glitches within the graphics of the game. These include the phase through buildings, and sometimes fall under the map.
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Controls
The controls are very basic and easy to function. Like most games, the analog stick controls the movement of the player. The action commend also features more than one command to perform such as harvesting, carrying, and placing. Players are going to use no more than 3 different buttons throughout their duration of the game. Players can either repeatedly press or hold down the action command button to harvest materials or destroy buildings to move the to different areas or collect the materials from them forsomething else. Overall, this game is made for any age really and shouldn't have too much difficulty with the controls.



Rating
Gameplay: 9.5/10
Graphics: 9.7/10
Controls: 9.5/10
Overall: 9.8/10


Last edited by Brigand ; edited 2 times in total

The following 1 user thanked Brigand for this useful post:

Craig (03-08-2014)
#2. Posted:
Craig
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Joined: Jan 16, 201212Year Member
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Motto: 2b || !2b
Motto: 2b || !2b
Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
Great review bud, not much i can say about this due to not playing it. But all I can say is, you made it sound fun lol. I might look into this a little more.

PS: You forgot the poll...
Again.
#3. Posted:
-Dan
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Status: Offline
Joined: Sep 03, 201211Year Member
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Nice review dude , never played it but you made it sound fun for sure mighr have to try the game
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