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Community discussion: Microtransactions
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Community discussion: MicrotransactionsPosted:

theartftw
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We all have no doubt at some point or another heard of this term when it comes to online and some offline games. Microtransactions for those unaware are a form of shop often set up by the developers to pull in more funds post launch.

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Some online games have been known to switch over to free to play models, where the game itself is free and allows users to buy their way through the game. Often using paygates, or sanctioning off parts of the game to those who cannot pay. One such example of this is [ Register or Signin to view external links. ] .


Other times, you can see the micropayments offering little more ingame advantage than cosmetic features like new races, clothing, equipment, and so on. One such example of a game like this is [ Register or Signin to view external links. ] .

However, the upcoming title for nextgen platforms The Elder Scrolls Online may very well be using a combination of both platforms. Could this be the future of gaming?
-60$ Game purchase
-15$ Monthly fee
-Microtransactions that may or may not provide in game advantages (Pay to win)
-Expansions (Unannounced)

Would you be willing to pay, for what not only seems to be half the game, then be expected to pay for the rest? The future of online gaming might be bleak.

What do you think?


Last edited by theartftw ; edited 3 times in total

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#2. Posted:
Database
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i dont know what your talking about, most online games are completely free now days. Fed up? buy pc and play pc games
#3. Posted:
dmof
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I think it's absolutely disgusting that companies have the cheek to ask for more money out of you once you've already purchased the game. I hate seeing these games that are pay to win, they don't require any skill, just a bit of dosh and you'll be top of all the leader boards. It made a whole lot of sense to pay for just DLC before, as it was extra content you were getting. It wasn't giving you any advantage over the other players. Now it's just ridiculous. The picture at the start of the thread describes it very, very well. I would definitely not be paying for an in-game advantage over other players. It's just unfair and will make the game even more boring.
#4. Posted:
Frog
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Games are just getting way too expensive nowadays. I remember when I was using the PS1 I could pick up a new game for 20. With the release of the PS2 games started rising to 30 on release and then on Xbox 360/PS3 games hit 40 on release. I suppose prices are just going to keep increasing and there will be more and more DLC which will if all of it is bought can end up costing more than the actual game.
#5. Posted:
KAQ
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If you are going to buy a game then you have to be prepared these days to spend more money to get extra stuff for the game ... i think it is really bad and should stop for example say fifa 14 ... you buy the game for 40 ? ok fair enough but then if you wanted to purchase coins for your ultimate team 1 million costs about 100 ? 100 just for coins on a game ? now that is bad ...
#6. Posted:
Swift
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Games are getting ridiculous when it comes to prices, like what Frog said, I remember when a 20 dollars game was almost to expensive for me to buy. But I guess now a days, if people keep on shelving out the money to buy the games, the companies will keep rising the prices. Honestly I think the high prices have to do with things like ebay, with people paying high amounts of money at release for a game. Things will never go back to the way they were years ago, which is sad.
#7. Posted:
SUFC
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Microsanctions are alright aslong as it doesn't give people an edge against others who don't have them.
#8. Posted:
theartftw
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SUFC wrote Microsanctions are alright aslong as it doesn't give people an edge against others who don't have them.


But what if it offers the same advantage as someone who worked for it?


Work for 3 days to earn a special gun OR Pay 4.99$ to get the gun instantly.
#9. Posted:
SUFC
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theartftw wrote
SUFC wrote Microsanctions are alright aslong as it doesn't give people an edge against others who don't have them.


But what if it offers the same advantage as someone who worked for it?


Work for 3 days to earn a special gun OR Pay 4.99$ to get the gun instantly.
That would be unfair on the person who worked for it, it also puts more of a meaning into the game when you have something to do.
#10. Posted:
G_Man
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I'm not a fan of the whole concept at all. I'd prefer to buy a game out-right and have all the same benefits and features as everyone else playing as opposed to different players having more features and benefits when playing. It keeps gameplay more balanced and fair in my view.

To me, this is just a way for the developers to draw even more money from us. For example the notion of getting a "Free to play game" seems like an awesome deal, but when the game itself is the bare-bones of what a game should be, it forces you to purchase content to be able to enjoy the game to it's fullest extent and to be able to compete with other players on an even playing ground. So all in all this free to play game may wind up costing you more than it would if it was available to buy outright. For some games this system may work, but for me it's a way to get even more money from us.

Now, with a game such as BF3, you have the game which costs full retail price for an average new game. You also have numerous DLC packs which cost quite a lot, and now these microtransactions is even more money we have to spend to enjoy playing the game to it's fullest extent. It of course has it's benefits to some, those who don't enjoy ranking up to unlock everything, but to me that defeats the part of the purpose of the game, it's giving those who pay an unfair advantage and it's not too dissimilar to that of a "CoD unlock all" lobby, and that was branded as cheating. It's extortion at it's finest, they know players will pay not to have the hassle of going through unlocking everything and they know they can make money from it as proved by the popularity of the aforementioned CoD lobbies.

I sincerely hope these don't catch on and they instead fall away, it's taking the essence out of gaming.

I suppose it does matter which benefits or features you gain with these, if they aren't unfair on other players who aren't taking up this option then I'm not fully opposed to it, but different games and developers will be different. I still don't agree with the concept however.
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