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Infos about TU7 mods / infections
#1. PostPosted: Mon May 07, 2012 3:22 pm
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ZZ9 Xbox360 TU7 Infos [FAQ] - to reduce the spam

NOTE: I'm not mini-modding! I'm just trying to help.
if you got more questions / infos / corrections you can post them here or pm me.


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Here the most asked questions with their answers...

Is there a way to host challenge lobbies?
Every known dvar got patched. No statsets or setplayerdata and not even uploadstats.
scr_complete_all_challenges is a patched dvar too since TU7.

Are there infectable mod menus on TU7?
Simply no. Binds got patched so vstr and setfromdvar what means there probably will never be a bind menu again Sad

Are there looping GB infections?
I've seen a few which last for like 2 or 4 games by setting activeaction over and over again.
Without vstr / setfromdvar / any other cmd which does the same it will be hard / impossible to get unlimited loops.

Can I derank myself or friends?
No. It's the same with challenges.. setplayerdata, statset, uploadstats.. all of them got patched and so far there isn't a known / released and unpatched cmd to set ranks / stats or anything


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The Following 1 User Say's Thank You to ZZ9 For This Useful Post: Xenon_Hoster (05-08-2012)
#2. PostPosted: Mon May 07, 2012 3:23 pm
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Thanks mate this will help alot of people ! Smile
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#3. PostPosted: Mon May 07, 2012 3:27 pm
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Infinity Ward really stepped up thier game on tu7.
You can compile and make your own dvars, ihcjames&craigchrist for example.
I do not know if they could but strictly speaking it is possible to make a dvar and compile to the xex.
This is just Speculation.
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#4. PostPosted: Mon May 07, 2012 3:27 pm
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TehJtagMods wrote:

Nice Post, marco !
You Like Trains ?


sure i do Very Happy
who doesn't?


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#5. PostPosted: Mon May 07, 2012 3:30 pm
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ZZ9 wrote:

TehJtagMods wrote:

Nice Post, marco !
You Like Trains ?


sure i do Very Happy
who doesn't?

I like it too
i <3 trains !
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#6. PostPosted: Mon May 07, 2012 3:39 pm
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Nice info <3

I have my retail online so i can host modz using usb Trollin
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#7. PostPosted: Tue May 08, 2012 7:33 am
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Nothing was necessarily "Patched" all they did was change how the xex loaded RAW Scripts
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