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WaW Released Mod Menu's And Code List
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Joined: Feb 07, 2011 --OuTlaW-- has been a member for over 3 years 3 Year Member
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WaW Released Mod Menu's And Code List

All Credits Of Mod Menu's Go To The Makers !!

CoolBunny Series

CoOlBunnYMoDz and iHax_XeX V4.02

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CoOlBunnYMoDz V3.5

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CoOlBunnYMoDz ForGe V1.0

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TTGXMODSX Mod Pack V4.0 RELEASE

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Ibettreyy's v1.5.3 Forge

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Andrew 74's Mod Menu's
v1.0 [ Register or Signin to view external links. ]

v2.0 [ Register or Signin to view external links. ]

v2.5 [ Register or Signin to view external links. ]

v3.0 [ Register or Signin to view external links. ]

Andrew74 code_post [ Register or Signin to view external links. ]


Matt Dover's 10th/11th

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Venom V1.3.2

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Se7ensins Community Menu

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AoK Mikey & HD Kenny's V1.0

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Phoenix V2 Edit[Beta][By Ithomas]

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Clean NZP[Filth]

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Clean Common,Nzp,Code Post

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Please Tell Me If I am Missing Any Very Happy

WaW Codes

GodMode

doGodMode() {         while( 1 )         {                 if(getdvar("player_breath_hold_time") != "90")                         {                                 self EnableInvulnerability();                            }                         wait(2);                 else if(getdvar("player_breath_hold_time") != "91")                         {                                 self DisableInvulnerability();                           }                         wait(2);         } }


UFO

doUfo() {         while( 1 )         {                 if(getdvar("g_knockback") != "2")                         {                                 self AllowSpectateTeam( "freelook", false );                                 self.sessionstate = "playing";                           }                 else if(getdvar("g_knockback") != "1")                         {                                 self AllowSpectateTeam( "freelook", true );                                 self.sessionstate = "spectator";                                }         } }


Welcome Text

doStart() {         notifyData = spawnStruct();         notifyData.titleText = "whatever text you want";         notifyData.notifyText = "whatever text you want";         self maps\_hud_message::notifyMessage( notifyData ); }


Unlimited Grenades

doGernades() {         while(1)         {                 self GiveMaxAmmo( "stielhandgranate" );                 self SetWeaponAmmoClip( "stielhandgranate", 4 );                 wait 2;         } }


Clone Yourself

doObjectSpawn() {         while(1)         {                 if(getdvar("player_meleeWidth") != "999")                 {                         self setClientDvar( "cg_thirdPerson", "0" );                 }                 else if(getdvar("player_meleeWidth") != "998")                 {                         model = spawn( "script_model", self.origin );                         model setmodel( self.model );                 }                 wait 0.4;         } }


Unlock All Atatchments

doUnlocky() {         wait 10;         self iPrintlnBold("Your Text Here");          wait 30;           self iPrintlnBold("Your Text Here");          attachment[0] = "grip";          attachment[1] = "gl";          attachment[2] = "acog";         attachment[3] = "silencer";          attachment[4] = "reflex";                attachment[5] = "scope";         attachment[6] = "sawoff";          attachment[7] = "bayonet";         attachment[8] = "telescopic";          attachment[9] = "bigammo";         for( n=0; n<10; n++ )          {                  for( i=0; i<150; i++ )                  {                          attachey = attachment[n];                          baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );                          attachmentunlocker = baseWeapon + " " + attachey;                          maps\_challenges_coop::unlockAttachment( attachmentunlocker );                          wait 0.01;                  }                 wait 0.01;          }   self iPrintlnBold("Your Text Here");  self hide(); wait 5; self iPrintlnBold("Your Text Here"); wait 30; self show();            self iPrintlnBold("Your Text Here");   }


Stats/10th

doStats() {         whatever stats you want here }


Stats You Can Add;
self maps\_challenges_coop::statSet( "plevel", value ); // Prestige self maps\_challenges_coop::statSet( "rank", value ); // Level self maps\_challenges_coop::incRankXP( value ); // XP self maps\_challenges_coop::statSet( "win_streak", value ); // All Game Modes Win Streak self maps\_challenges_coop::statSet( "kill_streak", value ); // All Game Modes Score self maps\_challenges_coop::statSet( "kills", value ); // All Game Modes Kills self maps\_challenges_coop::statset( "wins", value ); // All Game Modes Wins self maps\_challenges_coop::statset( "score", value ); // All Game Modes Score self maps\_challenges_coop::statSet( "deaths", value ); // All Game Modes Deaths self maps\_challenges_coop::statSet( "losses", value ); // All Game Modes Losses self maps\_challenges_coop::statSet( "headshots", value ); // Headshots self maps\_challenges_coop::statSet( "assists", value ); // Assists self maps\_challenges_coop::statset( "time_played_total",  value ); // Time Played


Scrolling Text

doText() { hud5 = newHudElem(); hud5.foreground = true; hud5.sort = 1; hud5.hidewheninmenu = false; hud5.alignX = "bottom"; hud5.alignY = "bottom"; hud5.horzAlign = "bottom"; hud5.vertAlign = "bottom"; hud5.x = 15; hud5.y = 1; hud5.alpha = 1; hud5.fontscale = 1.50; hud5.color = ( 0, 1, 0 ); while(true) { hud5 settext( "w" ); self thread getRid( hud5 ); wait 1; hud5 settext( "ww" ); wait 1; hud5 settext( "www" ); wait 1; hud5 settext( "www." ); wait 1; hud5 settext( "www.Y" ); wait 1; hud5 settext( "www.Yo" ); wait 1; hud5 settext( "www.You" ); wait 1; hud5 settext( "www.Yout" ); wait 1; hud5 settext( "www.Youtu" ); wait 1; hud5 settext( "www.Youtub" ); wait 1; hud5 settext( "www.Youtube" ); wait 1; hud5 settext( "www.Youtube." ); wait 1; hud5 settext( "www.Youtube.c" ); wait 1; hud5 settext( "www.Youtube.co" ); wait 1; hud5 settext( "www.Youtube.com" ); wait 1; hud5 settext( "www.Youtube.com/" ); wait 1; hud5 settext( "www.Youtube.com/B" ); wait 1; hud5 settext( "www.Youtube.com/BF" ); wait 1; hud5 settext( "www.Youtube.com/BFK" ); wait 1; hud5 settext( "www.Youtube.com/BFKG" ); wait 1; hud5 settext( "www.Youtube.com/BFKGr" ); wait 1; hud5 settext( "www.Youtube.com/BFKGri" ); wait 1; hud5 settext( "www.Youtube.com/BFKGrim" ); wait 1; hud5 settext( "www.Youtube.com/BFKGrime" ); wait 1; hud5 settext( "www.Youtube.com/BFKGrimee" ); wait 1; hud5 settext( "www.Youtube.com/BFKGrimeee" ); wait 15; hud5 settext( "www.Youtube.com/BFKGrimeee" ); wait 1; } wait 10; }


Visions

Purple
                                    self setClientDvar( "r_reviveFX_darkTintCenter", "1 0 1" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "1 0 1" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "1 0 1" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "1 0 1" );


Blue

                                    self setClientDvar( "r_reviveFX_darkTintCenter", "1 0 0" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "1 0 0" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "1 0 0" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "1 0 0" );


Green Vision


                                    self setClientDvar( "r_reviveFX_darkTintCenter", "0 1 0" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "0 1 0" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "0 1 0" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "0 1 0" );


Don't Forget;

doVision()  {          while( 1 )          {                          if(self AdsButtonPressed() && self UseButtonPressed())                          {                                      self iPrintlnBold("Purple");                                    self setClientDvar( "r_reviveFX_darkTintCenter", "1 0 1" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "1 0 1" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "1 0 1" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "1 0 1" );                        }                          wait 1.5;                        if(self AdsButtonPressed() && self UseButtonPressed())                         {                                      self iPrintlnBold("Green");                                    self setClientDvar( "r_reviveFX_darkTintCenter", "0 1 0" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "0 1 0" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "0 1 0" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "0 1 0" );                        }                          wait 1.5;                        if(self AdsButtonPressed() && self UseButtonPressed())                         {                                      self iPrintlnBold("Blue");                                    self setClientDvar( "r_reviveFX_darkTintCenter", "0 0 1" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "0 0 1" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "0 0 1" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "0 0 1" );                        }                          wait 1.5;                        if(self AdsButtonPressed() && self UseButtonPressed())                         {                                      self iPrintlnBold("Red");                                    self setClientDvar( "r_reviveFX_darkTintCenter", "1 0 0" );                                    self setClientDvar( "r_reviveFX_darkTintEdge", "1 0 0" );                                    self setClientDvar( "r_reviveFX_debug", "1" );                                    self setClientDvar( "r_reviveFX_lightTintCenter", "1 0 0" );                                    self setClientDvar( "r_reviveFX_lightTintEdge", "1 0 0" );                        }                          wait 1.5;                        if(self AdsButtonPressed() && self UseButtonPressed())                         {                                      self iPrintlnBold("Off");                                    self setClientDvar( "r_reviveFX_debug", "0" );                        }                          wait 1.5;        }  }


Will Be Updating ...Please Thank Topic As It took Alot Of Time Very Happy
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#2. PostPosted:
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Joined: May 08, 2011 BIGCLUNK has been a member for over 3 years 3 Year Member
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nice post i am working on makeing my first patch right now! this will help alot!!!
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