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Zombies [Five] best Zombie Strategy 30+ Rounds Black ops
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Zombies [Five] best Zombie Strategy 30+ Rounds Black opsPosted:

INDIANxMODDeR
  • Resident Elite
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Joined: Dec 21, 201013Year Member
Posts: 202
Reputation Power: 11
Status: Offline
Joined: Dec 21, 201013Year Member
Posts: 202
Reputation Power: 11
Round 1
The first thing you should do is buy quick revive. Once you've done that, you want to knife a window four times then board it up for 40 quick points. Now let the zombies in and line them up for collaterals. Shoot six times then knife. Don't bother shooting a zombie unless it's a collateral opportunity.
Round 2
Board as many windows up as you can then once again line zombies up for collaterals, but shoot them eight times. Once you run out of ammo, the zombies will take two knives, so go up to them, and back away and knife simultaneously to avoid being double swiped. If you get hit once don't knife again until the red mark goes, or you may be downed.
Round 3
Unless you got lucky with max ammo, you probably don't have much ammo left. Open up the door and buy the Mac-11. Now knife the zombies as much as possible (it takes three hits) but be very cautious and burst fire the Mac at their heads whenever you can.
Round 4
Open up the elevator but don't go in just yet. Now run around the entirety of the area you've opened, but don't knife, for it is too dangerous with the quantity of zombies. Headshot with short controlled bursts, and aim for collaterals to conserve ammo as much as possible. When running gets too much, go to the elevator and fend off the zombies, but don't go down just yet. Stock up on ammo if and when you need to.
Round 5
Defend in the same manner as round 4. When you have at least 5250 points, blast the zombies with your MAC 11 until you have only 1 clip left, buy some ammo, then sprint for the elevator. Go down, get out and go to the right, picking up the MP5k in place of your pistol. Go down the steps and clear the debri, then clear the rest of the debri in the circle (the ones that are actually in the circle, not the one that opens up to the elevator). Now run around the circle (if you're wondering which way to run, check the xcalizorz vid at the end of this post) with your MAC 11, blasting zombies out of your way and turning around when a mass is behind you to shoot multiple zombies at a time and get a ton of points per bullet. Throw a grenade to make some crawlers. Kill all the big zombies and then open up the elevator. Go down. Go forward, go into the first open room (not corridor) on your left and you'll find the power, buy it. Now get your **** in the teleporters until you are taken either to the top floor or the circle. If you go to the top floor, take the elevator down to the circle, if you teleport to the circle await the crawlers and blast 'em.
Round 6
You're probably out of MAC 11 ammo, so use the MP5k (if you had to use it in round 5 and wasted a load of ammo, buy some more quickly before the zombies come) and repeat the strategy of running around the circle. Once you have enough points, and it's not too dangerous to do so, very quickly dash to the Juggernog machine (it's next to an unopened big brown door), grab it and quickly get away. Juggernog is utterly essential.

Okay, so that ends the round to round part and I'll just write what to do without round headings, as when you get up to doing various things will depend on skill and luck.

Firstly, when the pentagon thief comes, blast him with your good gun, then switch quickly before he gets to you. He is f*cking hard to kill in the lab, try and cut him off if you can to blast him. If he escapes don't sweat it, for it isn't the end of the world-he always gets away with my gun if I don't have a super powerful gun or get lucky with cutting him off (and even then I'll have to have a PaP gun like the AK or MP5).

Secondly, you'll need to swap your MAC11 out for the AK (do it after the pentagon thief comes though, as losing a MAC 11 is far better than losing an AK), as the beautiful gun will often come in handy for running laps around the circle.

Now you have the AK and MP5k, get 5000 points, make some crawlers and pack a punch the AK (turn on all the defcon switches, three are in the middle circle and two above on the outer circle catwalk thing, then hop in any teleporter).

Get Speed Cola when you have enough (it's up on the top floor) and if you get downed buy Juggernog as soon as you can and then get Quick Revive back.

You need to locate the box, for with merely an AK and an MP5k you won't make it past the late teens and early twenties, even if you PaP them both. It'll be on the bottom floor, look through the glass of all the unopened rooms until you see the box, then open that room. Now you can swap your MP5k out for anything decent, but you want your AK74fu to stay, as it is altogether far better and is PaP anyway. But the most important thing is the Winter's Howl. The Ray Gun is also a godsend, but as seen in Xcal's video, which I will post at the end, you can make do with a Pack a Punched SMG as well. If you can get the Ray Gun and the Winter's Howl then you're on a ticket to awesome, it is the best set up you can have. When you have the Winter's Howl and get the Pentagon thief, blast the crap out of him, for it slows him down to around your sprinting speed rathr than faster. If he gets too close switch to your other gun, then it should be easy to kill him in the lab with the damage you have dealt already. If you get the ray gun, around five-ten should kill him, but stay far back or he can take it.

If you get the teddy bear, the box will appear in one of four other locations. The two other unopened rooms in the lab area, the circle, or near Speed Cola on the top floor.

So once you have the Winter's Howl, you'll want it PaP, so do so as quickly as possible. HOWEVER, if you get the Ray Gun or Ray Gun and Winter's Howl, wait for the thief to come, blast him and you will get a bonfire sale for killing him before he takes your gun, which allows you to teleport to the PaP with any teleporter and turns it into 1000 points to upgrade a gun.

Don't stop using the box after each round until you have Winter's Howl, Ray Gun and Monkey Bombs. You can make do with Winter's Howl but the other two can add 5-10 rounds on, which is pretty damn good.

So when you have the Winter's Howl (which I will now call by it's PaP name, Winter's Fury), you want to run the circle, get a ton of zombies behind you, and freeze them. Fire a few ice bullet things so they move quite slowly, then switch to your other gun and blast away. Make sure all the zombies are behind you so you don't get caught up. Always run around with the Winter's Howl until you need to switch to your other gun, for if zombies corner you fire about five bullets and you can just slip past them while they're frozen, which saved me several times.
#2. Posted:
daventodd123
  • Challenger
Status: Offline
Joined: Dec 13, 201013Year Member
Posts: 104
Reputation Power: 4
Status: Offline
Joined: Dec 13, 201013Year Member
Posts: 104
Reputation Power: 4
i cant believe no one has posted a comment yet!!! This is one of the best zombie guides i have read and it definetely deserves a +rep
#3. Posted:
zReloadR
  • TTG Contender
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Joined: Jan 31, 201014Year Member
Posts: 3,526
Reputation Power: 120
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 3,526
Reputation Power: 120
this copy and paste???

im sure i have seen it before off someone else
#4. Posted:
Tvsoccer
  • New Member
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Joined: Dec 24, 201013Year Member
Posts: 1
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Joined: Dec 24, 201013Year Member
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This would be logical if you knew what you were talking about. The MAC-11 isn't on any walls or available in the box. The strat is okay I guess but...
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