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could this code be useful for unlock all?
#1. PostPosted: Wed Jun 27, 2012 9:49 pm
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i was looking around the tu7 xex again and came across this


GRAPH_FLOAT_FILE....mega....super...killstreak..perk....feature.lottery.money...Expected "%s" to be an array of bools in playerdata.def.Could not look up "%s" entry of "%s" array in playerdata.def: %s....iconUnlocked....icon....titleUnlocked...title.......mp/unlocktable.csv contains %i entries, but only %i are allowed.Could not set element of "%s" playerdata array to true: %s......Expected "%s" to be an array of an array of bools in playerdata.def.....Could not look up "%s" "%s" entry of "%s" array in playerdata.def: %s...Could not determine challenge tier for challenge "%s"...mp/challengeTable.csv...tier_...Expected "challengeTierNew" to be an array of bools in playerdata.def...Could not set element of "challengeTierNew" playerdata array to true: %s........Could not look up entry %i of "challengeTierNew" array in playerdata.def: %s....iconNew.titleNew....Entry %i of "mail" array in playerdata.def was not a struct.Could not look up entry %i of "mail" array in playerdata.def: %s....Expected "mail" to be an array of mail in playerdata.def....mail...."%s" mail property in playerdata.def was not a string..."%s" mail property in playerdata.def was not a bool."%s" mail property in playerdata.def was not an int.Could not look up "%s" mail property in playerdata.def: %s..arrivalTime."mail" array in playerdata.def must have a non-zero size...."mail" array in playerdata.def must not be larger than %i...time....MPUI_DATE_AND_TIME.MPUI_%s.%i.%i.%i.%i.MPUI_%s.%02i.AM..PM..DECEMBER....NOVEMBER....OCTOBER.SEPTEMBER...JULY....JUNE....MAY.APRIL...AUGUST..MARCH...FEBRUARY....JANUARY.loot_unlock.type....ranLottery..followupTime....6.a%i.%i.%i.%i:%i..loopback....net_lanauthorize....Authorise CD keys when using a LAN..:...%08x%08x....%08x%08x%08x%08x
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#2. PostPosted: Wed Jun 27, 2012 9:54 pm
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It possibly could be.I know that someone found out how to use SetPlayerData and that how they actually have a working "unlock all" method.
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#3. PostPosted: Wed Jun 27, 2012 10:04 pm
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ButteredBullets wrote:

It possibly could be.I know that someone found out how to use SetPlayerData and that how they actually have a working "unlock all" method.
yeah thats what im trying to figure out it cant be that hard
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#4. PostPosted: Wed Jun 27, 2012 10:17 pm
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well its not supposed to be easy lol.
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#5. PostPosted: Thu Jun 28, 2012 1:11 am
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Looks like it would work just a thought
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#6. PostPosted: Thu Jun 28, 2012 6:18 am
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hmmm i think i may have a theory.
setPlayerData , or something along those lines, has to be able to execute in playerdata.def, cuz obviously its the thing that controls the data, we actually could use the method that iHc James released for unlimited dvars, except change the cmd.txt to playerdata.def
if setPlayerData is executed in there we could say something like setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
or something along that.
well actually i see challengeTierNew, so maybe that would replace setPlayerData, if it does not work.
yeah i think if we change the cmd.txt to playerdata.def to be executed when dpad pressed down, then that could be our unlock all!
if ppl actually read my comment and think about it, you may have something!
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#7. PostPosted: Thu Jun 28, 2012 8:13 am
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chrispro1994 wrote:

hmmm i think i may have a theory.
setPlayerData , or something along those lines, has to be able to execute in playerdata.def, cuz obviously its the thing that controls the data, we actually could use the method that iHc James released for unlimited dvars, except change the cmd.txt to playerdata.def
if setPlayerData is executed in there we could say something like setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
or something along that.
well actually i see challengeTierNew, so maybe that would replace setPlayerData, if it does not work.
yeah i think if we change the cmd.txt to playerdata.def to be executed when dpad pressed down, then that could be our unlock all!
if ppl actually read my comment and think about it, you may have something!

i'm gonna test your theory now mate i'm just editing the dll file to try it.
will post results
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#8. PostPosted: Thu Jun 28, 2012 10:45 am
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chrispro1994 wrote:

hmmm i think i may have a theory.
setPlayerData , or something along those lines, has to be able to execute in playerdata.def, cuz obviously its the thing that controls the data, we actually could use the method that iHc James released for unlimited dvars, except change the cmd.txt to playerdata.def
if setPlayerData is executed in there we could say something like setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
or something along that.
well actually i see challengeTierNew, so maybe that would replace setPlayerData, if it does not work.
yeah i think if we change the cmd.txt to playerdata.def to be executed when dpad pressed down, then that could be our unlock all!
if ppl actually read my comment and think about it, you may have something!
that might work it sounds like it would. I might just try it when I get home
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#9. PostPosted: Thu Jun 28, 2012 10:51 am
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Not useful and the method that you posted in the comments won't work either. He made it executes the cmd.txt...

If you even change the cmd.txt to cmds.txt it won't execute, which makes your method invalid.
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#10. PostPosted: Thu Jun 28, 2012 12:15 pm
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are you opening the default in notepad ? use ida if you want to get anywhere lololol.
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